Player Matchup

Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Courtneyk0
Baron Samedi
Level 29
God Stats
56W - 65L
1,558 SR
Queue Stats
60W - 71L
1,232 Elo+
Party 2
King Arthur
King Arthur
RookShadow141
King Arthur
Level 44
God Stats
2W - 8L
1,500 SR
Queue Stats
51W - 56L
1,379 Elo+
Solo
Chaac
Chaac
ShanonSharpe303
Chaac
Level 97
God Stats
5W - 12L
1,584 SR
Queue Stats
114W - 113L
1,211 Elo+
Party 2
Ares
Ares
liluzisniper11
Ares
Level 18
God Stats
16W - 23L
1,262 SR
Queue Stats
18W - 25L
1,162 Elo+
Party 2
Team Averages
Level 62
1,481 SR
1,297 Elo+

VS

Team Averages
Level 57
1,546 SR
1,294 Elo+
Ishtar
Ishtar
GooseA64
Ishtar
Level 27
God Stats
4W - 0L
1,746 SR
Queue Stats
44W - 68L
1,201 Elo+
Party 1
Anubis
Anubis
Lucky68304
Anubis
Level 29
God Stats
5W - 1L
1,700 SR
Queue Stats
87W - 97L
1,285 Elo+
Party 1
Ganesha
Ganesha
TTV_SoKo_NA
Ganesha
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 170L
1,393 Elo+
Solo
Arachne
Arachne
holdin tudix69
Arachne
Level 36
God Stats
7W - 3L
1,530 SR
Queue Stats
122W - 115L
1,273 Elo+
Party 1
Cabrakan
Cabrakan
ixAnthonyy
Cabrakan
Level 108
God Stats
1W - 1L
1,256 SR
Queue Stats
143W - 148L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 1 / 0
8,848
492
10,803
13,298
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Courtneyk0
Baron Samedi
11
0 / 5 / 0
6,607
367
8,523
11,607
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RookShadow141
King Arthur
10
1 / 5 / 0
7,197
400
6,352
21,810
17,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 0
7,122
396
6,752
20,869
12,741
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,718
373
2,538
14,155
11,155
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GooseA64
Ishtar
14
5 / 0 / 4
9,013
501
17,326
9,644
4,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Lucky68304
Anubis
16
1 / 1 / 2
10,101
561
7,372
8,360
4,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
TTV_SoKo_NA
Ganesha
14
0 / 1 / 8
9,468
526
7,173
13,574
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 1
9,373
521
9,121
14,314
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ixAnthonyy
Cabrakan
18
8 / 1 / 0
11,933
663
21,085
13,180
11,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
19
19
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
0
2
L
Baron Samedi
Courtneyk0
Baron Samedi
0
5
0
0
W
Ishtar
GooseA64
Ishtar
5
0
4
7
W
Anubis
Lucky68304
Anubis
1
1
2
2
L
King Arthur
RookShadow141
King Arthur
1
5
0
0.2
L
1
4
0
0.25
W
Ganesha
TTV_SoKo_NA
Ganesha
0
1
8
4
W
5
1
1
5.5
W
Cabrakan
ixAnthonyy
Cabrakan
8
1
0
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,968
Damage
62,077
81,739
Taken
59,072
52,262
Mitigated
41,674
24,590
Healing
24,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,803
494
428
6,011
13,298
5,567
0
5,856
7,442
70,217
0
L
Baron Samedi
Courtneyk0
Baron Samedi
8,523
186
2,600
3,830
11,607
5,665
0
3,048
8,559
48,718
0
W
Ishtar
GooseA64
Ishtar
17,326
10,015
0
3,097
9,644
4,480
2,975
4,368
5,028
0
67,652
W
Anubis
Lucky68304
Anubis
7,372
592
0
5,136
8,360
4,602
3,511
5,674
2,660
79,980
0
L
King Arthur
RookShadow141
King Arthur
6,352
354
246
5,933
21,810
17,134
0
6,509
15,301
7,263
14,154
L
6,752
1,639
179
5,363
20,869
12,741
437
11,878
8,991
0
39,958
W
Ganesha
TTV_SoKo_NA
Ganesha
7,173
719
698
4,080
13,574
14,250
335
6,774
6,137
34,261
0
W
9,121
5,733
0
5,183
14,314
7,217
0
2,219
12,095
0
91,238
W
Cabrakan
ixAnthonyy
Cabrakan
21,085
4,432
0
6,770
13,180
11,125
0
3,626
9,554
92,738
5,976
L
2,538
380
0
0
14,155
11,155
567
6,468
7,687
30,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
49,888
345
Minions Killed
560
0
Camps Cleared
0
1,638,698
Distance Traveled
1,664,906
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,848
492
128
7
0
344,937
3
L
Baron Samedi
6,607
367
72
4
0
310,145
0
W
Ishtar
9,013
501
126
7
0
290,609
1
W
Anubis
10,101
561
144
8
0
296,701
5
L
King Arthur
7,197
400
28
2
0
343,104
0
L
Chaac
7,122
396
80
4
0
349,196
7
W
Ganesha
9,468
526
8
0
0
325,445
0
W
Arachne
9,373
521
114
6
0
431,106
3
W
Cabrakan
11,933
663
168
9
0
321,045
4
L
Ares
6,718
373
37
2
0
291,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role