Player Matchup

Kukulkan
Kukulkan
ArnietheMenace
Kukulkan
Level 28
God Stats
62W - 20L
1,744 SR
Queue Stats
255W - 95L
1,712 Elo+
Party 1
Skadi
Skadi
Neu89
Skadi
Level 120
God Stats
2W - 2L
1,547 SR
Queue Stats
325W - 138L
1,718 Elo+
Party 1
Vamana
Vamana
hcmyles
Vamana
Level 89
God Stats
3W - 1L
1,836 SR
Queue Stats
66W - 89L
1,405 Elo+
Solo
Team Averages
Level 79
1,709 SR
1,612 Elo+

VS

Team Averages
Level 56
1,514 SR
1,772 Elo+
Horus
Horus
Guapstr
Horus
Level 128
God Stats
3W - 1L
1,542 SR
Queue Stats
31W - 9L
1,717 Elo+
Party 2
Neith
Neith
Jngler
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,799 Elo+
Party 2
Eset
Eset
SoloNmid
Eset
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 3 / 0
6,622
662
7,639
7,803
2,762
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Neu89
Skadi
10
0 / 8 / 1
6,356
636
3,886
11,985
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
hcmyles
Vamana
10
0 / 4 / 0
6,551
655
3,946
13,683
8,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Guapstr
Horus
13
9 / 0 / 5
8,861
886
10,955
10,508
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
Jngler
Neith
14
5 / 1 / 8
8,428
843
10,149
7,519
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
13
1 / 0 / 10
7,678
768
9,869
5,061
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
15
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
0
0.33
W
Horus
Guapstr
Horus
9
0
5
11.5
W
Neith
Jngler
Neith
5
1
8
9
L
Skadi
Neu89
Skadi
0
8
1
0.06
W
Eset
1
0
10
6
L
Vamana
hcmyles
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,471
Damage
30,973
33,471
Taken
23,088
15,328
Mitigated
14,347
6,993
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,639
1,664
0
1,530
7,803
2,762
0
3,254
4,332
23,643
0
W
Horus
Guapstr
Horus
10,955
3,965
1,042
3,191
10,508
8,813
17
4,775
5,733
0
19,603
W
Neith
Jngler
Neith
10,149
3,979
0
2,551
7,519
3,504
779
2,658
4,861
0
41,412
L
Skadi
Neu89
Skadi
3,886
1,683
0
1,051
11,985
4,295
0
2,824
8,864
0
18,447
W
Eset
9,869
1,106
931
1,253
5,061
2,030
110
714
4,347
30,242
0
L
Vamana
hcmyles
Vamana
3,946
930
984
3,428
13,683
8,271
0
3,940
9,416
0
11,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,529
Gold Earned
24,967
100
Minions Killed
142
1
Camps Cleared
10
524,501
Distance Traveled
632,674
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,622
662
39
4
1
178,439
3
W
Horus
8,861
886
23
2
1
221,479
0
W
Neith
8,428
843
71
7
9
205,663
3
L
Skadi
6,356
636
39
4
0
155,650
2
W
Eset
7,678
768
48
5
0
205,532
4
L
Vamana
6,551
655
22
2
0
190,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role