Player Matchup

Artio
Artio
IronGecko13
Artio
Level 145
God Stats
11W - 5L
1,524 SR
Queue Stats
120W - 124L
1,492 Elo+
Party 1
Anubis
Anubis
Kingcal36
Anubis
Level 159
God Stats
3W - 2L
1,777 SR
Queue Stats
166W - 159L
1,505 Elo+
Party 1
Loki
Loki
SadBoiMike
Loki
Level 59
God Stats
13W - 13L
1,760 SR
Queue Stats
34W - 38L
1,443 Elo+
Solo
Skadi
Skadi
The Irishman86
Skadi
Level 156
God Stats
1W - 1L
1,803 SR
Queue Stats
93W - 93L
1,508 Elo+
Party 1
Chiron
Chiron
nalei001
Chiron
Level 63
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 116
1,634 SR
1,490 Elo+

VS

Team Averages
Level 114
1,546 SR
1,504 Elo+
Izanami
Izanami
BajanxDictator
Izanami
Level 109
God Stats
2W - 0L
1,492 SR
Queue Stats
28W - 26L
1,453 Elo+
Party 2
Tiamat
Tiamat
Lucky_Tevin
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,509 Elo+
Party 2
Chaac
Chaac
MrDrProfTheDude
Chaac
Level 157
God Stats
2W - 0L
1,739 SR
Queue Stats
37W - 26L
1,513 Elo+
Solo
Ymir
Ymir
SilverLeader135
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,524 Elo+
Solo
Fenrir
Fenrir
zPSYTRANCE
Fenrir
Level 124
God Stats
67W - 58L
1,497 SR
Queue Stats
196W - 204L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,385
564
1,341
5,267
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
Kingcal36
Anubis
7
0 / 2 / 0
3,828
638
981
4,863
2,000
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
2,682
447
0
0
0
5
0 / 1 / 0
3,314
552
2,469
3,318
818
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
nalei001
Chiron
4
1 / 1 / 0
3,337
556
912
2,669
598
Heavy Mace

Heavy Mace

+30
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,750
625
2,128
2,573
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
7
1 / 0 / 0
4,385
731
880
2,060
1,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 1 / 0
4,228
705
2,092
4,404
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 2
3,932
655
1,806
4,615
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
zPSYTRANCE
Fenrir
5
2 / 0 / 1
3,892
649
2,897
2,479
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0
L
Anubis
Kingcal36
Anubis
0
2
0
0
W
Tiamat
1
0
0
1
W
1
1
0
1
L
0
0
0
0
W
0
0
2
1
L
0
1
0
0
L
Chiron
nalei001
Chiron
1
1
0
1
W
Fenrir
zPSYTRANCE
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,703
Damage
9,803
16,117
Taken
16,131
5,929
Mitigated
6,882
6,498
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,128
1,401
0
893
2,573
734
380
469
2,104
0
22,243
L
1,341
245
380
2,533
5,267
2,513
0
1,236
4,031
5,330
0
L
Anubis
Kingcal36
Anubis
981
57
0
2,459
4,863
2,000
0
880
3,983
24,062
0
W
Tiamat
880
125
0
1,060
2,060
1,407
0
752
1,308
21,838
0
W
2,092
372
0
1,534
4,404
1,828
0
0
4,404
0
24,194
L
0
0
0
0
0
0
0
0
0
0
0
W
1,806
748
0
1,942
4,615
2,211
0
726
3,889
10,578
2,638
L
2,469
1,233
0
500
3,318
818
0
359
2,959
0
18,706
L
Chiron
nalei001
Chiron
912
607
0
626
2,669
598
0
0
2,669
0
4,964
W
Fenrir
zPSYTRANCE
Fenrir
2,897
772
0
770
2,479
702
0
375
2,104
0
13,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,546
Gold Earned
20,187
89
Minions Killed
180
0
Camps Cleared
0
443,462
Distance Traveled
574,663
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,750
625
35
6
0
100,246
0
L
Artio
3,385
564
7
1
0
132,733
2
L
Anubis
3,828
638
44
7
0
97,225
2
W
Tiamat
4,385
731
40
7
0
110,318
3
W
Chaac
4,228
705
56
9
0
122,812
2
L
Loki
2,682
447
0
0
0
0
0
W
Ymir
3,932
655
24
4
0
113,441
2
L
Skadi
3,314
552
32
5
0
99,661
1
L
Chiron
3,337
556
6
1
0
113,843
0
W
Fenrir
3,892
649
25
4
0
127,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role