Player Matchup

Kukulkan
Kukulkan
ARSHAE07
Kukulkan
Level 65
God Stats
2W - 11L
1,192 SR
Queue Stats
19W - 41L
1,129 Elo+
Solo
Hel
Hel
LunarLord
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
hubrock
Ishtar
Level 102
God Stats
38W - 85L
1,337 SR
Queue Stats
221W - 487L
1,211 Elo+
Solo
Team Averages
Level 77
1,343 SR
1,280 Elo+

VS

Team Averages
Level 43
1,388 SR
1,294 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ESC4NORCRU3L
Da Ji
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,190 Elo+
Party 1
Jormungandr
Jormungandr
SrGordo169
Jormungandr
Level 59
God Stats
2W - 2L
1,164 SR
Queue Stats
35W - 48L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARSHAE07
Kukulkan
9
1 / 4 / 0
6,169
617
4,009
6,989
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 1
5,885
589
1,780
7,410
4,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
hubrock
Ishtar
8
0 / 2 / 0
5,516
552
2,941
5,692
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 0 / 6
7,086
709
3,635
3,471
2,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
8 / 0 / 2
8,100
810
10,558
8,382
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
SrGordo169
Jormungandr
10
1 / 1 / 7
6,830
683
2,420
6,217
6,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
6
4
L
Kukulkan
ARSHAE07
Kukulkan
1
4
0
0.25
W
8
0
2
9
L
0
4
1
0.13
W
Jormungandr
SrGordo169
Jormungandr
1
1
7
4.5
L
Ishtar
hubrock
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,730
Damage
16,613
20,091
Taken
18,070
10,040
Mitigated
12,858
3,868
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,635
585
497
1,363
3,471
2,622
912
1,344
2,127
16,099
0
L
Kukulkan
ARSHAE07
Kukulkan
4,009
113
0
28
6,989
2,652
0
2,038
4,951
12,495
0
W
10,558
1,692
141
2,727
8,382
3,837
0
3,196
5,186
0
25,204
L
1,780
117
1,171
2,202
7,410
4,860
0
2,232
5,178
11,466
0
W
Jormungandr
SrGordo169
Jormungandr
2,420
199
162
329
6,217
6,399
180
1,910
4,307
15,773
0
L
Ishtar
hubrock
Ishtar
2,941
1,067
74
393
5,692
2,528
0
2,139
3,553
0
11,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,570
Gold Earned
22,016
63
Minions Killed
89
1
Camps Cleared
6
455,365
Distance Traveled
556,334
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,086
709
35
4
2
183,579
3
L
Kukulkan
6,169
617
27
3
1
144,517
0
W
Da Ji
8,100
810
30
3
4
191,385
2
L
Hel
5,885
589
21
2
0
147,125
0
W
Jormungandr
6,830
683
24
2
0
181,370
1
L
Ishtar
5,516
552
15
2
0
163,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role