Player Matchup

Atlas
Atlas
Diamond I
NW Shredder 300
Atlas
Diamond I
Level 116
God Stats
8W - 7L
1,758 SR
Queue Stats
128W - 166L
2,540 MMR
Solo
Medusa
Medusa
Diamond IV
TuGlock
Medusa
Diamond IV
Level 103
God Stats
10W - 3L
1,833 SR
Queue Stats
54W - 38L
2,385 MMR
Party 1
Achilles
Achilles
Diamond II
papiNoah
Achilles
Diamond II
Level 118
God Stats
13W - 6L
1,871 SR
Queue Stats
56W - 40L
2,436 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,821 SR
2,454 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 90
1,681 SR
2,500 MMR
Cerberus
Cerberus
Masters
GrimyGremlin
Cerberus
Masters
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 81L
2,871 MMR
Party 2
Cupid
Cupid
Gold II
Rackiezzz
Cupid
Gold II
Level 144
God Stats
4W - 5L
1,652 SR
Queue Stats
41W - 41L
1,650 MMR
Solo
Scylla
Scylla
Masters
lilMMR
Scylla
Masters
Level 63
God Stats
7W - 4L
1,890 SR
Queue Stats
263W - 63L
2,979 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 8
10,792
719
11,205
20,601
22,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
TuGlock
Medusa
16
2 / 0 / 5
10,395
693
14,781
9,258
4,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
papiNoah
Achilles
16
7 / 2 / 2
10,847
723
15,023
19,261
17,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ah Muzen CabGuan YuBaron SamediFenrirShiva

VS

Bans
SobekHou YiThothAresBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GrimyGremlin
Cerberus
14
0 / 3 / 4
9,726
648
9,247
22,906
32,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Rackiezzz
Cupid
10
2 / 4 / 2
8,696
580
5,949
9,649
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
lilMMR
Scylla
16
3 / 2 / 2
10,186
679
22,045
11,883
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GrimyGremlin
Cerberus
0
3
4
0.67
W
0
3
8
1.33
L
Cupid
Rackiezzz
Cupid
2
4
2
0.75
W
Medusa
TuGlock
Medusa
2
0
5
4.5
L
Scylla
lilMMR
Scylla
3
2
2
2
W
Achilles
papiNoah
Achilles
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,009
Damage
37,241
49,120
Taken
44,438
43,442
Mitigated
42,332
10,371
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GrimyGremlin
Cerberus
9,247
176
614
4,927
22,906
32,066
0
4,555
18,351
20,792
0
W
11,205
4,334
54
5,297
20,601
22,042
299
11,625
8,545
27,887
0
L
Cupid
Rackiezzz
Cupid
5,949
2,793
441
1,290
9,649
4,441
0
3,460
6,189
0
15,118
W
Medusa
TuGlock
Medusa
14,781
5,917
0
1,146
9,258
4,382
1,970
7,115
2,003
0
69,363
L
Scylla
lilMMR
Scylla
22,045
2,542
0
750
11,883
5,825
0
3,446
8,437
64,084
0
W
Achilles
papiNoah
Achilles
15,023
1,748
0
3,874
19,261
17,018
705
11,703
7,099
0
37,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
28,608
185
Minions Killed
170
9
Camps Cleared
4
936,310
Distance Traveled
729,180
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,726
648
38
3
2
270,935
4
W
Atlas
10,792
719
39
3
1
303,326
2
L
Cupid
8,696
580
21
1
0
182,556
1
W
Medusa
10,395
693
105
7
7
312,998
4
L
Scylla
10,186
679
111
7
2
275,689
2
W
Achilles
10,847
723
41
3
1
319,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role