Player Matchup

Jormungandr
Jormungandr
Daniel11221
Jormungandr
Level 8
God Stats
0W - 4L
1,220 SR
Queue Stats
0W - 5L
1,119 Elo+
Party 2
Neith
Neith
Danielin102
Neith
Level 86
God Stats
0W - 2L
1,512 SR
Queue Stats
1W - 6L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
Daviliin
Cthulhu
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,284 Elo+
Party 2
Team Averages
Level 61
1,411 SR
1,229 Elo+

VS

Team Averages
Level 94
1,506 SR
1,551 Elo+
Bacchus
Bacchus
 
Bacchus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CatfishJakey
Hachiman
Level 81
God Stats
2W - 2L
1,462 SR
Queue Stats
7W - 3L
1,501 Elo+
Solo
Kukulkan
Kukulkan
PatsBck2Bck
Kukulkan
Level 160
God Stats
21W - 22L
1,558 SR
Queue Stats
300W - 241L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daniel11221
Jormungandr
11
0 / 3 / 0
7,566
540
2,723
11,151
10,842
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 4 / 0
8,223
587
5,783
13,728
6,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Daviliin
Cthulhu
11
1 / 6 / 1
8,049
575
4,304
14,887
9,405
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 1 / 11
10,400
743
6,917
10,917
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
CatfishJakey
Hachiman
16
7 / 0 / 5
10,586
756
14,261
5,061
2,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
PatsBck2Bck
Kukulkan
16
4 / 1 / 9
10,068
719
14,466
6,133
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
13
13
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
11
7.5
W
Hachiman
CatfishJakey
Hachiman
7
0
5
9.5
L
Jormungandr
Daniel11221
Jormungandr
0
3
0
0
L
1
4
0
0.25
L
Cthulhu
Daviliin
Cthulhu
1
6
1
0.25
W
Kukulkan
PatsBck2Bck
Kukulkan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,810
Damage
35,644
39,766
Taken
22,111
26,717
Mitigated
21,013
4,769
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,917
293
0
1,239
10,917
15,225
105
3,104
7,813
16,979
0
W
Hachiman
CatfishJakey
Hachiman
14,261
9,836
0
1,394
5,061
2,635
2,277
1,909
3,152
0
43,371
L
Jormungandr
Daniel11221
Jormungandr
2,723
565
0
380
11,151
10,842
0
5,263
5,888
17,370
0
L
5,783
1,673
343
2,009
13,728
6,470
0
7,107
6,621
0
32,745
L
Cthulhu
Daviliin
Cthulhu
4,304
217
806
1,231
14,887
9,405
0
9,536
5,351
10,854
0
W
Kukulkan
PatsBck2Bck
Kukulkan
14,466
1,129
0
1,204
6,133
3,153
538
2,367
3,766
57,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
31,054
120
Minions Killed
181
3
Camps Cleared
9
620,851
Distance Traveled
755,252
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,400
743
8
1
0
252,528
0
W
Hachiman
10,586
756
73
5
4
260,257
3
L
Jormungandr
7,566
540
31
2
1
197,806
1
L
Neith
8,223
587
74
5
2
239,496
6
L
Cthulhu
8,049
575
15
1
0
183,549
3
W
Kukulkan
10,068
719
100
7
5
242,467
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role