Player Matchup

Bastet
Bastet
ColdllX
Bastet
Level 84
God Stats
7W - 18L
1,384 SR
Queue Stats
306W - 377L
1,400 Elo+
Party 2
Neith
Neith
Dr Handy MD
Neith
Level 86
God Stats
0W - 4L
1,378 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 2
Zhong Kui
Zhong Kui
Lehzbian
Zhong Kui
Level 143
God Stats
3W - 1L
1,705 SR
Queue Stats
93W - 123L
1,373 Elo+
Party 2
Shiva
Shiva
When Ur Too Ehh
Shiva
Level 149
God Stats
1W - 2L
1,279 SR
Queue Stats
388W - 450L
1,400 Elo+
Party 2
Cerberus
Cerberus
XosikRhino
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 110L
1,430 Elo+
Solo
Team Averages
Level 109
1,449 SR
1,376 Elo+

VS

Team Averages
Level 108
1,516 SR
1,465 Elo+
Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
JosephKillz04
Chang'e
Level 105
God Stats
30W - 30L
1,552 SR
Queue Stats
439W - 469L
1,520 Elo+
Party 1
Chiron
Chiron
Noobster001
Chiron
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 139L
1,458 Elo+
Solo
Atlas
Atlas
RafeKupa
Atlas
Level 101
God Stats
3W - 1L
1,504 SR
Queue Stats
147W - 146L
1,433 Elo+
Solo
Thor
Thor
iKlazm
Thor
Level 147
God Stats
3W - 2L
1,522 SR
Queue Stats
240W - 270L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ColdllX
Bastet
13
2 / 4 / 3
8,902
469
6,831
19,192
7,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 1
8,172
430
3,543
11,847
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Lehzbian
Zhong Kui
15
2 / 4 / 3
9,823
517
19,665
17,983
13,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 4 / 4
9,188
484
12,438
19,481
18,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
XosikRhino
Cerberus
16
5 / 5 / 2
10,696
563
14,644
23,310
12,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 2 / 5
9,067
477
7,862
9,859
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
17
5 / 4 / 4
10,577
557
11,928
15,018
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
18
9 / 1 / 4
11,318
596
19,979
13,509
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
RafeKupa
Atlas
15
4 / 4 / 8
10,011
527
16,361
27,841
23,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
iKlazm
Thor
18
4 / 2 / 7
10,485
552
10,743
19,639
9,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
13
Kills
23
23
Deaths
13
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
5
1.75
L
Bastet
ColdllX
Bastet
2
4
3
0.88
L
1
6
1
0.25
W
Chang'e
5
4
4
1.75
L
Zhong Kui
Lehzbian
Zhong Kui
2
4
3
0.88
W
Chiron
9
1
4
11
W
Atlas
RafeKupa
Atlas
4
4
8
2
L
3
4
4
1.25
L
Cerberus
XosikRhino
Cerberus
5
5
2
1.2
W
Thor
iKlazm
Thor
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,121
Damage
66,873
91,813
Taken
85,866
56,022
Mitigated
52,587
28,076
Healing
31,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,862
930
0
1,938
9,859
7,393
130
3,997
5,693
59,336
0
L
Bastet
ColdllX
Bastet
6,831
2,675
0
6,327
19,192
7,779
0
4,239
14,893
0
54,121
L
3,543
1,923
0
2,151
11,847
3,926
3,116
2,186
9,661
0
43,196
W
Chang'e
11,928
1,331
1,353
6,161
15,018
5,971
906
7,886
6,722
64,280
0
L
Zhong Kui
Lehzbian
Zhong Kui
19,665
4,596
0
7,892
17,983
13,544
2,412
8,900
9,061
88,167
0
W
Chiron
19,979
10,442
978
6,159
13,509
5,654
1,328
3,266
9,886
0
105,880
W
Atlas
RafeKupa
Atlas
16,361
6,176
424
7,786
27,841
23,912
0
12,712
14,514
52,942
8,550
L
12,438
2,643
554
3,881
19,481
18,714
198
7,457
11,984
0
57,938
L
Cerberus
XosikRhino
Cerberus
14,644
2,316
0
7,271
23,310
12,059
654
11,421
11,249
78,938
0
W
Thor
iKlazm
Thor
10,743
2,938
0
6,278
19,639
9,657
0
5,574
13,708
0
101,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,781
Gold Earned
51,458
571
Minions Killed
619
0
Camps Cleared
0
1,723,330
Distance Traveled
1,828,982
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,067
477
104
5
0
358,677
2
L
Bastet
8,902
469
82
4
0
417,812
1
L
Neith
8,172
430
66
3
0
323,381
6
W
Chang'e
10,577
557
138
7
0
354,116
0
L
Zhong Kui
9,823
517
140
7
0
308,578
4
W
Chiron
11,318
596
149
8
0
373,561
3
W
Atlas
10,011
527
72
4
0
368,642
2
L
Shiva
9,188
484
91
5
0
339,821
1
L
Cerberus
10,696
563
192
10
0
333,738
1
W
Thor
10,485
552
156
8
0
373,986
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role