Player Matchup

Odin
Odin
 
Odin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Carlo7773
Janus
Level 29
God Stats
6W - 11L
1,275 SR
Queue Stats
188W - 242L
1,400 Elo+
Party 4
Ra
Ra
MENINBALACK
Ra
Level 124
God Stats
4W - 4L
1,676 SR
Queue Stats
192W - 217L
1,538 Elo+
Party 4
Ymir
Ymir
ScarlettRe9per
Ymir
Level 15
God Stats
0W - 1L
1,630 SR
Queue Stats
1W - 2L
1,475 Elo+
Party 3
Charybdis
Charybdis
WreckinFoolz
Charybdis
Level 29
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 3
Team Averages
Level 51
1,522 SR
1,446 Elo+

VS

Team Averages
Level 94
1,695 SR
1,535 Elo+
Chaac
Chaac
GUCCI-KIDNEY
Chaac
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,395 Elo+
Party 1
Zeus
Zeus
Shyguy1078
Zeus
Level 44
God Stats
21W - 19L
1,553 SR
Queue Stats
262W - 248L
1,544 Elo+
Party 1
Atlas
Atlas
VixxodWizard
Atlas
Level 116
God Stats
10W - 1L
1,524 SR
Queue Stats
164W - 162L
1,555 Elo+
Party 2
Arachne
Arachne
imatoumi97
Arachne
Level 45
God Stats
2W - 0L
1,752 SR
Queue Stats
60W - 56L
1,540 Elo+
Party 2
Izanami
Izanami
mathminous
Izanami
Level 121
God Stats
3W - 0L
2,146 SR
Queue Stats
19W - 11L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 2 / 6
7,823
782
5,774
11,597
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Carlo7773
Janus
15
2 / 7 / 4
7,975
798
10,138
13,002
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 4
7,508
751
9,662
9,582
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 3
7,682
768
6,057
18,182
15,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
WreckinFoolz
Charybdis
15
4 / 3 / 2
8,137
814
7,951
9,360
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
7,781
778
9,654
13,240
8,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 6
7,481
748
10,360
7,604
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 14
8,398
840
11,274
9,665
5,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
imatoumi97
Arachne
15
5 / 1 / 12
8,443
844
7,254
9,223
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
mathminous
Izanami
17
7 / 3 / 8
9,171
917
13,561
12,175
5,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
9
Kills
22
22
Deaths
9
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
6
2
L
Janus
Carlo7773
Janus
2
7
4
0.57
W
3
2
11
4.25
L
1
5
4
0.6
L
1
5
3
0.5
W
3
2
6
3
W
4
1
14
11
L
Charybdis
WreckinFoolz
Charybdis
4
3
2
1.67
W
Arachne
imatoumi97
Arachne
5
1
12
11
W
Izanami
mathminous
Izanami
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,582
Damage
52,103
61,723
Taken
51,907
38,775
Mitigated
29,037
7,285
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,774
1,684
0
1,074
11,597
9,096
0
5,100
6,266
2,400
13,317
L
Janus
Carlo7773
Janus
10,138
595
64
706
13,002
6,087
0
2,595
10,242
30,196
0
W
9,654
1,412
0
5,559
13,240
8,568
380
4,924
8,011
0
18,696
L
9,662
564
693
1,674
9,582
4,130
0
3,249
6,226
34,773
0
L
6,057
1,306
0
880
18,182
15,427
110
5,642
12,041
14,059
0
W
10,360
1,647
0
487
7,604
3,270
407
4,723
2,836
21,539
0
W
11,274
2,620
0
3,612
9,665
5,176
0
5,535
4,054
28,258
0
L
Charybdis
WreckinFoolz
Charybdis
7,951
3,995
0
2,194
9,360
4,035
41
3,805
5,314
0
20,390
W
Arachne
imatoumi97
Arachne
7,254
4,192
0
3,477
9,223
6,348
0
5,374
3,712
0
17,511
W
Izanami
mathminous
Izanami
13,561
10,041
0
1,872
12,175
5,675
1,072
5,841
6,216
0
49,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
41,274
194
Minions Killed
221
0
Camps Cleared
0
1,055,552
Distance Traveled
1,062,398
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,823
782
19
2
0
228,060
5
L
Janus
7,975
798
56
6
0
207,398
2
W
Chaac
7,781
778
25
3
0
222,715
0
L
Ra
7,508
751
59
6
0
210,789
2
L
Ymir
7,682
768
22
2
0
196,829
2
W
Zeus
7,481
748
27
3
0
205,644
0
W
Atlas
8,398
840
40
4
0
201,152
3
L
Charybdis
8,137
814
38
4
0
212,476
1
W
Arachne
8,443
844
28
3
0
233,051
0
W
Izanami
9,171
917
101
10
0
199,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role