Player Matchup

Shiva
Shiva
Dreadvoc
Shiva
Level 34
God Stats
3W - 2L
1,752 SR
Queue Stats
199W - 224L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Mouskey
Nu Wa
Level 29
God Stats
63W - 50L
1,601 SR
Queue Stats
117W - 117L
1,487 Elo+
Party 2
Persephone
Persephone
SimplyNamed
Persephone
Level 49
God Stats
4W - 3L
1,532 SR
Queue Stats
39W - 33L
1,522 Elo+
Solo
Loki
Loki
YaManHeimdallr
Loki
Level 66
God Stats
30W - 25L
1,613 SR
Queue Stats
89W - 87L
1,516 Elo+
Party 2
Hercules
Hercules
cickula
Hercules
Level 63
God Stats
10W - 24L
1,328 SR
Queue Stats
167W - 263L
1,359 Elo+
Solo
Team Averages
Level 48
1,565 SR
1,460 Elo+

VS

Team Averages
Level 61
1,425 SR
1,490 Elo+
Olorun
Olorun
 
Olorun
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
NaughtyCatt
Ravana
Level 88
God Stats
2W - 0L
1,222 SR
Queue Stats
83W - 76L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Rikuthegod
Danzaburou
Level 83
God Stats
4W - 2L
1,616 SR
Queue Stats
125W - 58L
1,685 Elo+
Party 1
Atlas
Atlas
justicemonkeym
Atlas
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,433 Elo+
Party 1
Shiva
Shiva
shrekpeeltem6
Shiva
Level 47
God Stats
1W - 1L
1,287 SR
Queue Stats
9W - 8L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dreadvoc
Shiva
16
3 / 6 / 8
11,105
1,111
20,273
30,631
33,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Mouskey
Nu Wa
16
2 / 6 / 10
10,730
1,073
19,604
13,080
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
SimplyNamed
Persephone
16
4 / 6 / 3
11,459
1,146
24,797
16,826
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 9
10,939
1,094
15,509
16,086
7,456
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
cickula
Hercules
16
3 / 8 / 6
11,006
1,101
13,522
31,306
36,814
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

142

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
5 / 4 / 21
12,050
1,205
26,754
18,259
10,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
17
8 / 3 / 13
13,325
1,333
22,724
23,105
28,618
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Rikuthegod
Danzaburou
18
9 / 3 / 17
13,124
1,312
27,795
16,776
8,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 20
11,954
1,195
12,206
21,895
27,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 3 / 17
12,125
1,213
12,277
20,513
21,229
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
119
15
Kills
31
31
Deaths
15
36
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
4
21
3.88
L
Shiva
Dreadvoc
Shiva
3
6
8
1.17
L
Nu Wa
Mouskey
Nu Wa
2
6
10
1.17
W
Ravana
8
3
13
4.83
W
Danzaburou
Rikuthegod
Danzaburou
9
3
17
5.83
L
Persephone
SimplyNamed
Persephone
4
6
3
0.92
L
3
5
9
1.5
L
Hercules
cickula
Hercules
3
8
6
0.75
W
2
2
20
6
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,705
Damage
101,756
107,929
Taken
100,548
90,623
Mitigated
95,950
10,605
Healing
26,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
26,754
17,619
2,829
8,277
18,259
10,070
0
4,813
13,338
52,714
0
L
Shiva
Dreadvoc
Shiva
20,273
3,683
775
2,566
30,631
33,254
0
11,211
19,420
0
37,217
L
Nu Wa
Mouskey
Nu Wa
19,604
5,232
0
0
13,080
5,731
0
5,548
7,532
31,905
0
W
Ravana
22,724
7,502
2,051
7,043
23,105
28,618
0
10,286
12,754
39
43,085
W
Danzaburou
Rikuthegod
Danzaburou
27,795
11,736
0
2,475
16,776
8,046
0
8,956
7,820
0
55,087
L
Persephone
SimplyNamed
Persephone
24,797
952
0
606
16,826
7,368
0
4,032
12,788
49,771
0
L
15,509
2,913
0
50
16,086
7,456
0
6,089
9,997
0
27,482
L
Hercules
cickula
Hercules
13,522
4,124
0
6,608
31,306
36,814
0
12,117
19,189
0
25,065
W
12,206
4,250
0
1,437
21,895
27,987
0
8,994
11,768
27,238
0
W
12,277
2,160
1,082
880
20,513
21,229
0
11,352
9,060
0
24,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,239
Gold Earned
62,578
173
Minions Killed
198
3
Camps Cleared
8
989,017
Distance Traveled
992,287
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,050
1,205
63
6
3
173,990
0
L
Shiva
11,105
1,111
28
3
0
220,715
0
L
Nu Wa
10,730
1,073
27
3
1
176,523
0
W
Ravana
13,325
1,333
31
3
3
211,780
2
W
Danzaburou
13,124
1,312
49
5
2
199,875
0
L
Persephone
11,459
1,146
57
6
0
206,530
0
L
Loki
10,939
1,094
24
2
1
219,335
0
L
Hercules
11,006
1,101
37
4
1
165,914
0
W
Atlas
11,954
1,195
28
3
0
198,896
4
W
Shiva
12,125
1,213
27
3
0
207,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role