Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
IcyB Skyz
Nemesis
Level 103
God Stats
25W - 23L
1,522 SR
Queue Stats
130W - 130L
1,522 Elo+
Party 3
Olorun
Olorun
InexactMedal202
Olorun
Level 91
God Stats
0W - 2L
1,629 SR
Queue Stats
78W - 80L
1,427 Elo+
Party 3
Ymir
Ymir
paradojaMV
Ymir
Level 109
God Stats
0W - 2L
1,309 SR
Queue Stats
208W - 208L
1,473 Elo+
Party 1
King Arthur
King Arthur
uasugi29
King Arthur
Level 74
God Stats
0W - 4L
1,500 SR
Queue Stats
146W - 155L
1,446 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,474 Elo+

VS

Team Averages
Level 122
1,547 SR
1,471 Elo+
Poseidon
Poseidon
Dabster-kun
Poseidon
Level 128
God Stats
4W - 3L
1,457 SR
Queue Stats
495W - 494L
1,520 Elo+
Party 2
Nemesis
Nemesis
IronPorkchop
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 199L
1,405 Elo+
Solo
Shiva
Shiva
WyFu-Monkey
Shiva
Level 104
God Stats
1W - 1L
1,271 SR
Queue Stats
194W - 196L
1,471 Elo+
Party 2
Xbalanque
Xbalanque
celinecedd
Xbalanque
Level 128
God Stats
3W - 2L
1,659 SR
Queue Stats
98W - 103L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
firefight021
Baron Samedi
Level 143
God Stats
6W - 4L
1,847 SR
Queue Stats
125W - 123L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 2 / 1
9,002
500
4,195
9,955
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
IcyB Skyz
Nemesis
14
2 / 1 / 0
8,047
447
5,617
14,909
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 2
8,224
457
5,147
11,621
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 4 / 2
7,897
439
3,329
14,817
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
uasugi29
King Arthur
14
1 / 1 / 1
8,251
458
6,257
12,516
7,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dabster-kun
Poseidon
15
4 / 2 / 4
9,615
534
11,766
7,420
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
IronPorkchop
Nemesis
13
0 / 1 / 4
8,409
467
7,330
13,390
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 4
8,319
462
5,039
9,126
5,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
celinecedd
Xbalanque
17
3 / 1 / 5
10,387
577
11,586
12,034
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
firefight021
Baron Samedi
15
1 / 1 / 2
9,465
526
9,297
9,176
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
11
11
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
W
Poseidon
Dabster-kun
Poseidon
4
2
4
3
L
Nemesis
IcyB Skyz
Nemesis
2
1
0
2
L
0
3
2
0.33
W
Nemesis
IronPorkchop
Nemesis
0
1
4
2
W
3
1
4
5
W
Xbalanque
celinecedd
Xbalanque
3
1
5
5.5
W
Baron Samedi
firefight021
Baron Samedi
1
1
2
2
L
2
4
2
0.75
L
King Arthur
uasugi29
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
45,018
63,818
Taken
51,146
39,332
Mitigated
26,831
15,148
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,195
1,822
0
2,094
9,955
3,559
0
0
9,955
0
78,272
W
Poseidon
Dabster-kun
Poseidon
11,766
1,896
65
1,834
7,420
3,005
90
2,468
4,952
77,744
0
L
Nemesis
IcyB Skyz
Nemesis
5,617
2,122
0
3,548
14,909
7,122
0
4,461
10,448
0
75,907
L
5,147
2,543
325
5,282
11,621
5,913
0
4,118
7,503
60,053
7,818
W
Nemesis
IronPorkchop
Nemesis
7,330
3,076
0
4,111
13,390
6,407
0
1,591
11,799
0
69,412
W
5,039
1,106
1,196
1,940
9,126
5,906
61
2,066
7,060
0
20,504
W
Xbalanque
celinecedd
Xbalanque
11,586
4,245
0
2,763
12,034
6,050
1,429
867
11,167
0
105,916
W
Baron Samedi
firefight021
Baron Samedi
9,297
1,066
937
2,848
9,176
5,463
0
724
8,452
73,793
0
L
3,329
526
0
2,045
14,817
15,000
0
5,763
9,054
17,606
0
L
King Arthur
uasugi29
King Arthur
6,257
777
17
1,837
12,516
7,738
272
6,721
5,795
0
53,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
46,195
485
Minions Killed
557
0
Camps Cleared
0
1,778,315
Distance Traveled
1,793,571
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,002
500
138
8
0
320,577
3
W
Poseidon
9,615
534
132
7
0
376,625
5
L
Nemesis
8,047
447
105
6
0
411,827
1
L
Olorun
8,224
457
123
7
0
302,298
6
W
Nemesis
8,409
467
101
6
0
391,721
7
W
Shiva
8,319
462
30
2
0
377,551
6
W
Xbalanque
10,387
577
159
9
0
336,453
5
W
Baron Samedi
9,465
526
135
8
0
311,221
6
L
Ymir
7,897
439
30
2
0
370,899
6
L
King Arthur
8,251
458
89
5
0
372,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role