Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ChewyyI
Hou Yi
Level 126
God Stats
3W - 2L
1,435 SR
Queue Stats
30W - 22L
1,590 Elo+
Party 2
Susano
Susano
DrDorkboy
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,465 Elo+
Party 2
Horus
Horus
DuckyJr
Horus
Level 152
God Stats
2W - 0L
1,889 SR
Queue Stats
35W - 27L
1,630 Elo+
Party 2
Athena
Athena
MorphinePanda
Athena
Level 140
God Stats
1W - 1L
1,335 SR
Queue Stats
19W - 13L
1,575 Elo+
Party 2
Team Averages
Level 101
1,532 SR
1,552 Elo+

VS

Team Averages
Level 45
1,520 SR
1,482 Elo+
Horus
Horus
Cryptzan
Horus
Level 28
God Stats
16W - 11L
1,576 SR
Queue Stats
141W - 152L
1,508 Elo+
Party 1
Sol
Sol
IladvisedIl
Sol
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,252 Elo+
Solo
Vulcan
Vulcan
Jhatcher1999
Vulcan
Level 97
God Stats
1W - 2L
1,525 SR
Queue Stats
73W - 64L
1,560 Elo+
Party 1
Awilix
Awilix
LeePeee
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,605 Elo+
Party 1
Anhur
Anhur
hugooosp
Anhur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 131L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 1 / 9
7,806
710
7,005
9,047
4,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
ChewyyI
Hou Yi
16
3 / 1 / 1
8,826
802
5,578
6,867
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
DrDorkboy
Susano
16
3 / 1 / 6
8,497
772
14,352
7,544
3,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
DuckyJr
Horus
14
5 / 2 / 10
8,639
785
7,748
13,118
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 0 / 10
8,252
750
6,791
10,217
11,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cryptzan
Horus
13
2 / 1 / 3
7,954
723
4,862
9,464
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 2
7,064
642
5,897
8,183
2,765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
14
1 / 4 / 0
7,585
690
8,340
8,415
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
LeePeee
Awilix
14
2 / 3 / 3
7,742
704
8,452
11,267
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
hugooosp
Anhur
12
0 / 4 / 4
6,922
629
3,254
11,363
4,067
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
16
Kills
5
5
Deaths
16
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
9
7.5
W
Hou Yi
ChewyyI
Hou Yi
3
1
1
3.5
L
Horus
Cryptzan
Horus
2
1
3
3.5
W
Susano
DrDorkboy
Susano
3
1
6
6
W
Horus
DuckyJr
Horus
5
2
10
5
L
0
4
2
0.25
L
Vulcan
1
4
0
0.25
L
Awilix
LeePeee
Awilix
2
3
3
1.17
W
2
0
10
7
L
Anhur
hugooosp
Anhur
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
30,805
46,793
Taken
48,692
34,366
Mitigated
23,386
13,957
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,005
407
0
3,179
9,047
4,717
215
3,833
5,214
22,786
0
W
Hou Yi
ChewyyI
Hou Yi
5,578
2,859
0
1,089
6,867
3,099
1,012
1,690
5,177
0
48,213
L
Horus
Cryptzan
Horus
4,862
2,050
1,844
3,189
9,464
8,155
0
2,964
6,500
0
7,818
W
Susano
DrDorkboy
Susano
14,352
2,174
0
309
7,544
3,786
0
2,003
5,541
0
39,635
W
Horus
DuckyJr
Horus
7,748
3,210
2,330
3,988
13,118
11,469
23
3,062
10,056
0
14,455
L
5,897
1,103
0
1,597
8,183
2,765
0
2,136
6,047
22,446
0
L
Vulcan
8,340
3,138
0
410
8,415
3,906
0
3,018
5,397
27,058
0
L
Awilix
LeePeee
Awilix
8,452
2,373
0
555
11,267
4,493
0
2,153
9,114
0
25,519
W
6,791
1,705
958
2,104
10,217
11,295
0
3,649
6,568
14,817
0
L
Anhur
hugooosp
Anhur
3,254
1,661
0
1,625
11,363
4,067
1,012
3,525
7,838
0
13,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,020
Gold Earned
37,267
234
Minions Killed
149
0
Camps Cleared
0
1,109,989
Distance Traveled
1,064,533
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,806
710
31
3
0
200,162
0
W
Hou Yi
8,826
802
103
9
0
196,524
1
L
Horus
7,954
723
5
0
0
231,447
0
W
Susano
8,497
772
68
6
0
257,868
0
W
Horus
8,639
785
11
1
0
220,432
0
L
Sol
7,064
642
46
4
0
186,376
0
L
Vulcan
7,585
690
51
5
0
215,693
1
L
Awilix
7,742
704
34
3
0
235,849
2
W
Athena
8,252
750
21
2
0
235,003
0
L
Anhur
6,922
629
13
1
0
195,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role