Player Matchup

Nox
Nox
Dizzle_EzSt
Nox
Level 160
God Stats
2W - 4L
1,220 SR
Queue Stats
370W - 348L
1,501 Elo+
Solo
Hera
Hera
Radna-X-
Hera
Level 140
God Stats
3W - 0L
1,708 SR
Queue Stats
54W - 39L
1,499 Elo+
Party 1
Nemesis
Nemesis
Rissei26
Nemesis
Level 45
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 1L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
T_zaraki_T
Kukulkan
Level 158
God Stats
24W - 12L
1,581 SR
Queue Stats
746W - 841L
1,502 Elo+
Party 3
Ra
Ra
bolayan14
Ra
Level 148
God Stats
10W - 10L
1,517 SR
Queue Stats
745W - 837L
1,380 Elo+
Party 3
Team Averages
Level 130
1,544 SR
1,488 Elo+

VS

Team Averages
Level 96
1,481 SR
1,577 Elo+
Discordia
Discordia
Elysian_Ghost
Discordia
Level 148
God Stats
3W - 6L
1,378 SR
Queue Stats
154W - 158L
1,557 Elo+
Solo
Horus
Horus
ImaChokeUMamiUwU
Horus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,839 Elo+
Party 2
Sun Wukong
Sun Wukong
Tahki
Sun Wukong
Level 102
God Stats
4W - 4L
1,669 SR
Queue Stats
259W - 291L
1,462 Elo+
Solo
Raijin
Raijin
frankomilitia
Raijin
Level 37
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 66L
1,500 Elo+
Solo
Hou Yi
Hou Yi
refrescante_1979
Hou Yi
Level 160
God Stats
4W - 6L
1,572 SR
Queue Stats
330W - 362L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 19
12,590
663
12,438
14,600
8,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
19
3 / 5 / 8
12,618
664
19,892
16,368
8,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Rissei26
Nemesis
20
6 / 5 / 16
13,815
727
17,801
47,100
37,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
T_zaraki_T
Kukulkan
20
11 / 3 / 14
14,888
784
33,398
18,077
11,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 3 / 14
12,494
658
17,499
22,117
12,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elysian_Ghost
Discordia
20
2 / 5 / 9
12,207
642
22,048
14,534
7,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
1 / 6 / 12
12,307
648
13,167
39,959
46,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Tahki
Sun Wukong
20
6 / 7 / 4
13,679
720
28,411
35,343
39,884
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

6
0 / 3 / 1
8,189
431
0
3,122
1,143
20
8 / 7 / 4
13,240
697
24,392
25,593
25,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
27
Kills
17
18
Deaths
28
71
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
Discordia
Elysian_Ghost
Discordia
2
5
9
1.3
L
1
6
12
1.17
W
Hera
3
5
8
1.4
W
Nemesis
Rissei26
Nemesis
6
5
16
2.8
W
Kukulkan
T_zaraki_T
Kukulkan
11
3
14
6
L
Sun Wukong
Tahki
Sun Wukong
6
7
4
1.14
W
5
3
14
4
L
0
3
1
0.17
L
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,028
Damage
88,018
118,262
Taken
118,551
79,008
Mitigated
120,105
63,165
Healing
44,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,438
680
1,779
1,370
14,600
8,612
1,549
3,124
11,476
34,672
0
L
Discordia
Elysian_Ghost
Discordia
22,048
1,841
2,003
3,782
14,534
7,385
440
9,242
5,292
45,435
0
L
13,167
5,115
3,716
16,303
39,959
46,189
228
28,497
11,462
0
23,934
W
Hera
19,892
6,048
1,833
828
16,368
8,965
1,866
3,201
13,167
45,455
0
W
Nemesis
Rissei26
Nemesis
17,801
6,454
5,091
18,051
47,100
37,971
1,366
8,875
37,781
3,193
20,660
W
Kukulkan
T_zaraki_T
Kukulkan
33,398
2,085
2,342
2,497
18,077
11,009
1,419
4,842
13,235
66,419
0
L
Sun Wukong
Tahki
Sun Wukong
28,411
3,878
1,582
10,927
35,343
39,884
492
27,225
8,118
3,871
54,470
W
17,499
2,021
16,734
12,640
22,117
12,451
1,651
3,420
18,697
38,188
0
L
0
0
0
0
3,122
1,143
0
2,726
396
0
0
L
24,392
8,017
1,647
4,959
25,593
25,504
550
17,176
8,417
0
51,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,405
Gold Earned
59,622
193
Minions Killed
148
0
Camps Cleared
0
1,771,933
Distance Traveled
1,253,833
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,590
663
22
1
0
360,282
0
L
Discordia
12,207
642
55
3
0
316,033
4
L
Horus
12,307
648
11
1
0
332,843
4
W
Hera
12,618
664
48
3
0
326,887
1
W
Nemesis
13,815
727
5
0
0
380,400
1
W
Kukulkan
14,888
784
73
4
0
366,695
0
L
Sun Wukong
13,679
720
44
2
0
322,082
3
W
Ra
12,494
658
45
2
0
337,669
0
L
Raijin
8,189
431
0
0
0
4,671
0
L
Hou Yi
13,240
697
38
2
0
278,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role