Player Matchup

Baron Samedi
Baron Samedi
IIIOXIII
Baron Samedi
Level 160
God Stats
2W - 3L
1,499 SR
Queue Stats
390W - 395L
1,469 Elo+
Solo
Thor
Thor
NZ Jamez
Thor
Level 126
God Stats
2W - 7L
1,265 SR
Queue Stats
396W - 363L
1,450 Elo+
Solo
Tiamat
Tiamat
SprayingFilly1
Tiamat
Level 137
God Stats
0W - 3L
1,127 SR
Queue Stats
146W - 153L
1,459 Elo+
Party 1
Loki
Loki
WeBdAbOt
Loki
Level 124
God Stats
0W - 1L
1,444 SR
Queue Stats
58W - 63L
1,525 Elo+
Party 1
Ganesha
Ganesha
cynical skols
Ganesha
Level 146
God Stats
12W - 18L
1,392 SR
Queue Stats
373W - 364L
1,514 Elo+
Solo
Team Averages
Level 139
1,345 SR
1,483 Elo+

VS

Team Averages
Level 142
1,517 SR
1,476 Elo+
Bakasura
Bakasura
LEGO SUMO
Bakasura
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 213L
1,521 Elo+
Party 3
Poseidon
Poseidon
MrGuyHi
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 3
Amaterasu
Amaterasu
Tabbykatsy
Amaterasu
Level 149
God Stats
1W - 0L
1,861 SR
Queue Stats
78W - 56L
1,566 Elo+
Party 2
Pele
Pele
Zaperzero
Pele
Level 160
God Stats
1W - 1L
1,239 SR
Queue Stats
26W - 22L
1,565 Elo+
Party 2
Shiva
Shiva
xElxDiablo
Shiva
Level 140
God Stats
3W - 2L
1,485 SR
Queue Stats
330W - 343L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IIIOXIII
Baron Samedi
20
5 / 3 / 15
12,195
717
21,322
14,744
11,229
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
18
5 / 4 / 17
11,749
691
24,520
17,460
10,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 3 / 13
12,351
727
19,775
17,926
12,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
8 / 6 / 7
11,829
696
14,830
17,916
15,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
20
0 / 3 / 21
12,756
750
17,781
25,660
35,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LEGO SUMO
Bakasura
20
2 / 3 / 10
12,779
752
11,585
22,230
20,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
MrGuyHi
Poseidon
19
2 / 8 / 13
11,979
705
18,325
17,448
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Tabbykatsy
Amaterasu
17
0 / 6 / 11
11,521
678
8,500
34,195
35,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
20
14 / 5 / 3
14,208
836
32,381
27,270
17,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
18
0 / 5 / 9
11,292
664
9,002
25,755
30,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
64
24
Kills
18
19
Deaths
27
73
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IIIOXIII
Baron Samedi
5
3
15
4.17
W
Bakasura
LEGO SUMO
Bakasura
2
3
10
2.33
W
Poseidon
MrGuyHi
Poseidon
2
8
13
1.06
L
Thor
5
4
17
3.38
L
6
3
13
4.17
W
Amaterasu
Tabbykatsy
Amaterasu
0
6
11
0.92
L
Loki
8
6
7
1.92
W
Pele
14
5
3
3.1
L
Ganesha
0
3
21
3.5
W
Shiva
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,228
Damage
79,793
93,706
Taken
126,898
85,252
Mitigated
112,078
36,707
Healing
47,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IIIOXIII
Baron Samedi
21,322
888
11,192
4,499
14,744
11,229
1,197
1,130
13,614
45,656
0
W
Bakasura
LEGO SUMO
Bakasura
11,585
7,359
3,320
4,845
22,230
20,675
3,554
13,509
8,721
0
15,093
W
Poseidon
MrGuyHi
Poseidon
18,325
1,054
808
1,028
17,448
7,011
2,773
9,222
8,226
42,207
0
L
Thor
24,520
2,817
1,847
1,485
17,460
10,835
752
3,592
12,965
0
35,564
L
19,775
1,984
983
6,214
17,926
12,721
2,165
3,120
13,852
47,407
0
W
Amaterasu
Tabbykatsy
Amaterasu
8,500
2,210
6,762
12,501
34,195
35,556
672
10,652
23,543
0
15,957
L
Loki
14,830
3,715
0
2,689
17,916
15,209
0
4,669
12,967
0
23,694
W
Pele
32,381
7,312
1,814
8,759
27,270
17,844
2,412
11,065
16,205
0
59,774
L
Ganesha
17,781
1,765
1,600
6,198
25,660
35,258
317
5,814
19,601
30,849
0
W
Shiva
9,002
807
2,633
4,607
25,755
30,992
709
14,430
11,325
0
25,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,880
Gold Earned
61,779
186
Minions Killed
177
0
Camps Cleared
0
1,425,001
Distance Traveled
1,472,581
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,195
717
52
3
0
301,428
0
W
Bakasura
12,779
752
41
2
0
320,420
0
W
Poseidon
11,979
705
55
3
0
265,647
0
L
Thor
11,749
691
34
2
0
255,058
4
L
Tiamat
12,351
727
82
5
0
304,613
1
W
Amaterasu
11,521
678
7
0
0
299,771
0
L
Loki
11,829
696
18
1
0
246,760
1
W
Pele
14,208
836
52
3
0
291,359
0
L
Ganesha
12,756
750
0
0
0
317,142
3
W
Shiva
11,292
664
22
1
0
295,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role