Player Matchup

Gilgamesh
Gilgamesh
DASHNJ
Gilgamesh
Level 88
God Stats
2W - 3L
1,375 SR
Queue Stats
19W - 17L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
HikingCoyote
Danzaburou
Level 88
God Stats
3W - 2L
1,812 SR
Queue Stats
14W - 13L
1,508 Elo+
Party 1
Sol
Sol
imdahhero
Sol
Level 89
God Stats
1W - 2L
1,567 SR
Queue Stats
17W - 15L
1,520 Elo+
Party 1
Team Averages
Level 88
1,585 SR
1,516 Elo+

VS

Team Averages
Level 139
1,528 SR
1,560 Elo+
Sol
Sol
DadMountain
Sol
Level 109
God Stats
5W - 2L
1,433 SR
Queue Stats
128W - 123L
1,537 Elo+
Party 2
Chernobog
Chernobog
Luilly
Chernobog
Level 149
God Stats
1W - 0L
1,509 SR
Queue Stats
64W - 79L
1,549 Elo+
Solo
Sobek
Sobek
TwiztidNipz
Sobek
Level 160
God Stats
5W - 5L
1,643 SR
Queue Stats
263W - 214L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DASHNJ
Gilgamesh
11
0 / 4 / 0
7,104
546
10,164
14,141
6,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
HikingCoyote
Danzaburou
11
0 / 4 / 0
7,430
572
7,595
9,698
4,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
7,477
575
9,469
12,940
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 1
10,534
810
17,008
11,670
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Luilly
Chernobog
13
0 / 0 / 8
8,534
656
5,952
7,984
3,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 9
9,839
757
8,010
14,832
19,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
12
12
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DASHNJ
Gilgamesh
0
4
0
0
W
11
0
1
11.5
L
Danzaburou
HikingCoyote
Danzaburou
0
4
0
0
W
Chernobog
Luilly
Chernobog
0
0
8
4
W
1
0
9
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,228
Damage
30,970
36,779
Taken
34,486
16,928
Mitigated
28,231
4,382
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DASHNJ
Gilgamesh
10,164
4,250
0
370
14,141
6,526
0
8,949
5,192
0
18,868
W
17,008
7,454
189
6,406
11,670
5,575
1,569
2,938
8,732
42,423
3,333
L
Danzaburou
HikingCoyote
Danzaburou
7,595
4,032
0
793
9,698
4,456
0
6,298
3,400
0
23,468
W
Chernobog
Luilly
Chernobog
5,952
3,467
0
3,141
7,984
3,604
1,098
2,893
5,091
0
41,911
W
8,010
904
0
5,922
14,832
19,052
112
3,410
11,422
19,887
0
L
9,469
3,473
0
3,219
12,940
5,946
0
8,510
4,430
38,000
3,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,011
Gold Earned
28,907
127
Minions Killed
148
5
Camps Cleared
8
644,772
Distance Traveled
711,159
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,104
546
18
1
2
227,019
3
W
Sol
10,534
810
66
5
2
224,210
3
L
Danzaburou
7,430
572
40
3
1
194,004
2
W
Chernobog
8,534
656
60
5
4
222,313
6
W
Sobek
9,839
757
22
2
2
264,636
3
L
Sol
7,477
575
69
5
2
223,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role