Player Matchup

Ishtar
Ishtar
BITA27-
Ishtar
Level 159
God Stats
34W - 25L
1,538 SR
Queue Stats
137W - 118L
1,644 Elo+
Party 1
Rama
Rama
Cap_Derek30_PR
Rama
Level 159
God Stats
4W - 3L
1,546 SR
Queue Stats
297W - 231L
1,647 Elo+
Party 1
Baron Samedi
Baron Samedi
MikeyHeins
Baron Samedi
Level 109
God Stats
28W - 20L
1,635 SR
Queue Stats
320W - 375L
1,564 Elo+
Solo
Team Averages
Level 142
1,573 SR
1,618 Elo+

VS

Team Averages
Level 110
1,531 SR
1,527 Elo+
Cu Chulainn
Cu Chulainn
NekomancerGrunt
Cu Chulainn
Level 139
God Stats
1W - 3L
1,485 SR
Queue Stats
218W - 180L
1,563 Elo+
Party 2
Chang'e
Chang'e
ShadowNP5
Chang'e
Level 125
God Stats
2W - 4L
1,510 SR
Queue Stats
178W - 146L
1,627 Elo+
Party 2
Arachne
Arachne
XxTmOnEy93xX
Arachne
Level 66
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 3L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BITA27-
Ishtar
18
8 / 3 / 12
12,903
759
19,230
16,207
8,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 3 / 12
12,760
751
25,591
21,903
11,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
MikeyHeins
Baron Samedi
17
5 / 4 / 15
12,317
725
18,781
11,467
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NekomancerGrunt
Cu Chulainn
15
3 / 8 / 4
11,090
652
18,068
28,604
34,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
ShadowNP5
Chang'e
18
2 / 6 / 7
12,008
706
13,648
22,499
9,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
XxTmOnEy93xX
Arachne
15
4 / 7 / 2
11,268
663
9,194
22,581
14,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
21
Kills
9
10
Deaths
21
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BITA27-
Ishtar
8
3
12
4.67
W
8
3
12
4.67
W
Baron Samedi
MikeyHeins
Baron Samedi
5
4
15
3.13
L
Cu Chulainn
NekomancerGrunt
Cu Chulainn
3
8
4
0.63
L
Chang'e
ShadowNP5
Chang'e
2
6
7
0.92
L
Arachne
XxTmOnEy93xX
Arachne
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,602
Damage
40,910
49,577
Taken
73,684
27,488
Mitigated
58,338
19,847
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BITA27-
Ishtar
19,230
11,524
0
4,126
16,207
8,646
1,240
5,682
10,525
0
55,437
W
25,591
23,356
0
8,492
21,903
11,641
1,851
5,925
15,978
0
70,542
W
Baron Samedi
MikeyHeins
Baron Samedi
18,781
1,405
3,618
3,611
11,467
7,201
471
2,295
9,172
50,486
0
L
Cu Chulainn
NekomancerGrunt
Cu Chulainn
18,068
2,032
0
476
28,604
34,195
0
5,771
22,833
0
46,972
L
Chang'e
ShadowNP5
Chang'e
13,648
694
3,935
7,997
22,499
9,913
0
5,280
17,219
55,549
0
L
Arachne
XxTmOnEy93xX
Arachne
9,194
5,066
0
2,737
22,581
14,230
64
7,967
14,614
0
27,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
34,366
239
Minions Killed
167
11
Camps Cleared
4
775,959
Distance Traveled
846,940
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,903
759
72
4
1
265,723
1
W
Rama
12,760
751
89
5
8
251,887
0
W
Baron Samedi
12,317
725
78
5
2
258,349
2
L
Cu Chulainn
11,090
652
49
3
0
284,501
2
L
Chang'e
12,008
706
77
5
3
294,268
3
L
Arachne
11,268
663
41
2
1
268,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role