Player Matchup

Hercules
Hercules
AnAggressiveBot
Hercules
Level 107
God Stats
5W - 13L
1,227 SR
Queue Stats
121W - 178L
1,444 Elo+
Party 1
Anubis
Anubis
PinkyCarruthers
Anubis
Level 141
God Stats
2W - 0L
1,567 SR
Queue Stats
91W - 129L
1,450 Elo+
Party 1
Apollo
Apollo
noragretz906
Apollo
Level 12
God Stats
1W - 2L
1,525 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 87
1,440 SR
1,465 Elo+

VS

Team Averages
Level 67
1,500 SR
1,439 Elo+
Sun Wukong
Sun Wukong
Carolia
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Lancelot
Lancelot
MAximumgas
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 126L
1,432 Elo+
Solo
Zeus
Zeus
SteelReignSmite
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 0 / 17
11,863
659
11,605
21,896
21,616
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
13 / 0 / 9
13,392
744
20,822
8,816
5,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
18
6 / 0 / 12
12,690
705
15,527
11,068
5,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carolia
Sun Wukong
13
0 / 7 / 0
9,420
523
6,485
20,783
18,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
MAximumgas
Lancelot
13
0 / 6 / 0
9,604
534
6,276
18,733
6,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 9 / 0
9,898
550
13,777
13,821
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
22
Kills
0
0
Deaths
22
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
0
17
11.5
L
Sun Wukong
Carolia
Sun Wukong
0
7
0
0
L
Lancelot
MAximumgas
Lancelot
0
6
0
0
W
13
0
9
17.5
L
0
9
0
0
W
Apollo
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,954
Damage
26,538
41,780
Taken
53,337
31,947
Mitigated
29,383
16,670
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,605
3,120
0
8,819
21,896
21,616
199
7,886
14,010
167
26,162
L
Sun Wukong
Carolia
Sun Wukong
6,485
824
0
1,974
20,783
18,033
0
7,953
12,830
0
31,074
L
Lancelot
MAximumgas
Lancelot
6,276
823
0
1,692
18,733
6,366
0
8,787
9,946
0
24,429
W
20,822
1,685
0
6,188
8,816
5,067
689
1,736
7,080
63,083
0
L
13,777
1,793
0
500
13,821
4,984
0
4,484
9,337
36,670
0
W
Apollo
15,527
9,085
0
1,663
11,068
5,264
2,196
5,066
6,002
0
63,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
28,922
210
Minions Killed
150
9
Camps Cleared
4
969,745
Distance Traveled
893,832
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,863
659
25
1
1
334,366
6
L
Sun Wukong
9,420
523
23
1
0
303,527
0
L
Lancelot
9,604
534
48
3
1
324,690
3
W
Anubis
13,392
744
92
5
5
299,092
6
L
Zeus
9,898
550
79
4
3
265,615
0
W
Apollo
12,690
705
93
5
3
336,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role