Player Matchup

Cthulhu
Cthulhu
Nigrum_Caetus
Cthulhu
Level 154
God Stats
23W - 12L
1,864 SR
Queue Stats
227W - 160L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
Sonotanu
Danzaburou
Level 150
God Stats
5W - 2L
1,858 SR
Queue Stats
68W - 49L
1,603 Elo+
Party 1
Chaac
Chaac
mshade13
Chaac
Level 128
God Stats
9W - 7L
1,693 SR
Queue Stats
135W - 103L
1,645 Elo+
Party 1
Team Averages
Level 144
1,805 SR
1,622 Elo+

VS

Team Averages
Level 109
1,563 SR
1,520 Elo+
Ah Puch
Ah Puch
Kingkeckles
Ah Puch
Level 145
God Stats
3W - 3L
1,548 SR
Queue Stats
379W - 412L
1,518 Elo+
Party 2
Cernunnos
Cernunnos
WreckHerInnards
Cernunnos
Level 37
God Stats
6W - 2L
1,500 SR
Queue Stats
69W - 89L
1,524 Elo+
Solo
Horus
Horus
chaosctrl
Horus
Level 145
God Stats
19W - 14L
1,642 SR
Queue Stats
378W - 410L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
6 / 4 / 9
13,545
753
20,064
30,130
47,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Sonotanu
Danzaburou
17
7 / 3 / 8
13,369
743
21,733
20,131
9,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
mshade13
Chaac
15
4 / 6 / 10
12,015
668
13,380
33,449
35,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kingkeckles
Ah Puch
19
8 / 4 / 5
13,912
773
35,043
20,505
10,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
WreckHerInnards
Cernunnos
17
4 / 7 / 8
12,842
713
26,220
19,044
9,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
chaosctrl
Horus
17
1 / 6 / 11
12,931
718
11,248
23,089
17,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
17
Kills
13
13
Deaths
17
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Kingkeckles
Ah Puch
8
4
5
2.63
L
Cthulhu
6
4
9
2.63
L
Danzaburou
Sonotanu
Danzaburou
7
3
8
3.67
W
Cernunnos
WreckHerInnards
Cernunnos
4
7
8
1.14
W
Horus
chaosctrl
Horus
1
6
11
1.08
L
Chaac
mshade13
Chaac
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,177
Damage
72,511
83,710
Taken
62,638
93,316
Mitigated
37,372
21,007
Healing
27,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Kingkeckles
Ah Puch
35,043
721
0
9,751
20,505
10,271
776
8,667
11,838
66,944
0
L
Cthulhu
20,064
1,118
1,675
5,222
30,130
47,989
181
10,267
19,863
45,131
0
L
Danzaburou
Sonotanu
Danzaburou
21,733
7,587
0
3,182
20,131
9,628
2,113
9,788
10,343
0
62,032
W
Cernunnos
WreckHerInnards
Cernunnos
26,220
10,683
0
3,485
19,044
9,462
1,670
5,749
13,295
0
71,875
W
Horus
chaosctrl
Horus
11,248
5,678
3,065
11,547
23,089
17,639
552
5,958
17,131
0
26,855
L
Chaac
mshade13
Chaac
13,380
2,562
328
10,600
33,449
35,699
0
15,661
17,788
0
33,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
39,685
198
Minions Killed
180
9
Camps Cleared
5
910,931
Distance Traveled
892,177
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,912
773
67
4
1
309,669
0
L
Cthulhu
13,545
753
58
3
0
297,786
1
L
Danzaburou
13,369
743
103
6
6
295,882
3
W
Cernunnos
12,842
713
83
5
4
284,709
1
W
Horus
12,931
718
30
2
0
297,799
2
L
Chaac
12,015
668
37
2
3
317,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role