Player Matchup

Ullr
Ullr
MysticXCloud569
Ullr
Level 119
God Stats
13W - 20L
1,174 SR
Queue Stats
205W - 315L
1,310 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShortyCakes69
Morgan Le Fay
Level 24
God Stats
3W - 8L
1,197 SR
Queue Stats
37W - 68L
1,177 Elo+
Party 1
Gilgamesh
Gilgamesh
millox84
Gilgamesh
Level 129
God Stats
0W - 1L
1,735 SR
Queue Stats
175W - 236L
1,349 Elo+
Solo
Team Averages
Level 91
1,369 SR
1,278 Elo+

VS

Team Averages
Level 72
1,497 SR
1,244 Elo+
Arachne
Arachne
DarkNessPain
Arachne
Level 126
God Stats
7W - 4L
1,631 SR
Queue Stats
87W - 126L
1,348 Elo+
Solo
Chiron
Chiron
JBIRD0790
Chiron
Level 47
God Stats
3W - 2L
1,543 SR
Queue Stats
9W - 19L
1,155 Elo+
Solo
Chang'e
Chang'e
YungAnt104
Chang'e
Level 43
God Stats
13W - 18L
1,317 SR
Queue Stats
17W - 28L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,801
629
10,005
10,871
4,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ShortyCakes69
Morgan Le Fay
13
0 / 3 / 2
8,643
617
8,147
10,622
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
millox84
Gilgamesh
11
1 / 7 / 2
8,335
595
9,265
16,221
9,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkNessPain
Arachne
17
9 / 1 / 5
10,993
785
15,456
11,478
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
JBIRD0790
Chiron
14
2 / 2 / 9
9,379
670
6,205
9,454
3,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
YungAnt104
Chang'e
16
3 / 0 / 10
10,037
717
10,905
15,763
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
DarkNessPain
Arachne
9
1
5
11.5
W
Chiron
JBIRD0790
Chiron
2
2
9
3.25
L
2
4
0
0.5
L
Morgan Le Fay
ShortyCakes69
Morgan Le Fay
0
3
2
0.33
W
Chang'e
YungAnt104
Chang'e
3
0
10
8
L
Gilgamesh
millox84
Gilgamesh
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,417
Damage
32,566
37,714
Taken
36,695
19,605
Mitigated
15,656
4,318
Healing
19,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DarkNessPain
Arachne
15,456
11,067
1,215
3,608
11,478
6,863
1,162
2,499
8,979
0
43,581
W
Chiron
JBIRD0790
Chiron
6,205
1,649
1,847
2,070
9,454
3,205
525
1,536
7,918
0
26,566
L
10,005
3,279
115
418
10,871
4,927
0
3,510
7,361
0
29,903
L
Morgan Le Fay
ShortyCakes69
Morgan Le Fay
8,147
812
0
1,201
10,622
5,027
0
4,088
6,534
34,407
0
W
Chang'e
YungAnt104
Chang'e
10,905
1,718
3,577
7,681
15,763
5,588
794
4,875
10,888
33,557
0
L
Gilgamesh
millox84
Gilgamesh
9,265
2,645
185
2,399
16,221
9,651
0
3,825
12,396
0
28,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
30,409
157
Minions Killed
163
5
Camps Cleared
7
698,443
Distance Traveled
760,212
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,993
785
80
6
3
272,372
3
W
Chiron
9,379
670
50
4
1
260,532
4
L
Ullr
8,801
629
47
3
4
233,638
0
L
Morgan Le Fay
8,643
617
67
5
0
259,406
1
W
Chang'e
10,037
717
33
2
3
227,308
1
L
Gilgamesh
8,335
595
43
3
1
205,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role