Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
L-Demat
Cthulhu
Level 43
God Stats
7W - 5L
1,150 SR
Queue Stats
34W - 48L
1,417 Elo+
Solo
Izanami
Izanami
Radna-X-
Izanami
Level 140
God Stats
2W - 2L
1,595 SR
Queue Stats
131W - 117L
1,487 Elo+
Party 1
Awilix
Awilix
Rissei26
Awilix
Level 45
God Stats
2W - 1L
1,574 SR
Queue Stats
31W - 17L
1,650 Elo+
Party 1
Achilles
Achilles
angeel2287
Achilles
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,406 Elo+
Solo
Team Averages
Level 86
1,464 SR
1,492 Elo+

VS

Team Averages
Level 59
1,515 SR
1,457 Elo+
Anubis
Anubis
Backwoodz050
Anubis
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,403 Elo+
Solo
Sobek
Sobek
Comedian81MT
Sobek
Level 28
God Stats
3W - 7L
1,744 SR
Queue Stats
81W - 91L
1,470 Elo+
Party 2
Artemis
Artemis
EcesfirO-
Artemis
Level 148
God Stats
5W - 4L
1,523 SR
Queue Stats
513W - 458L
1,496 Elo+
Party 2
Mercury
Mercury
Xeno_Exodus
Mercury
Level 42
God Stats
106W - 131L
1,561 SR
Queue Stats
145W - 199L
1,476 Elo+
Solo
Discordia
Discordia
sun-dog67
Discordia
Level 45
God Stats
0W - 3L
1,247 SR
Queue Stats
52W - 68L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
3 / 1 / 3
6,074
607
5,456
6,737
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
L-Demat
Cthulhu
9
2 / 3 / 3
5,795
580
4,464
7,824
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Radna-X-
Izanami
11
1 / 0 / 1
6,423
642
1,447
2,111
710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
Rissei26
Awilix
10
3 / 0 / 3
6,143
614
3,083
5,462
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
angeel2287
Achilles
10
1 / 1 / 1
5,975
598
4,779
7,793
3,938
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 1 / 0
4,727
473
372
3,707
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
1 / 3 / 1
4,638
464
3,095
9,086
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
EcesfirO-
Artemis
9
3 / 4 / 1
5,458
546
5,962
7,107
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Xeno_Exodus
Mercury
8
0 / 0 / 0
4,871
487
0
4,431
1,634
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
sun-dog67
Discordia
9
1 / 2 / 0
5,331
533
2,634
5,883
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
5
5
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
3
4.5
L
Anubis
0
1
0
0
L
1
3
1
0.5
L
Artemis
EcesfirO-
Artemis
3
4
1
0.88
W
Cthulhu
L-Demat
Cthulhu
2
3
3
1.17
W
Izanami
Radna-X-
Izanami
1
0
1
1.5
W
Awilix
Rissei26
Awilix
3
0
3
4.5
L
Mercury
Xeno_Exodus
Mercury
0
0
0
0
W
Achilles
angeel2287
Achilles
1
1
1
1.5
L
Discordia
sun-dog67
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,229
Damage
12,063
29,927
Taken
30,214
14,467
Mitigated
12,152
10,844
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,456
3,118
281
4,130
6,737
2,839
1,100
1,736
5,001
34,293
8,658
L
Anubis
372
38
0
933
3,707
1,252
0
0
3,707
26,357
0
L
3,095
387
207
3,912
9,086
5,086
0
4,180
4,906
11,709
0
L
Artemis
EcesfirO-
Artemis
5,962
2,248
0
1,432
7,107
2,607
0
4,434
2,673
0
31,759
W
Cthulhu
L-Demat
Cthulhu
4,464
892
155
2,315
7,824
5,197
0
1,314
6,510
14,744
2,937
W
Izanami
Radna-X-
Izanami
1,447
941
0
428
2,111
710
875
182
1,929
0
53,674
W
Awilix
Rissei26
Awilix
3,083
1,176
0
1,000
5,462
1,783
63
235
5,227
0
35,043
L
Mercury
Xeno_Exodus
Mercury
0
0
0
1,976
4,431
1,634
0
0
4,431
0
26,655
W
Achilles
angeel2287
Achilles
4,779
647
0
2,535
7,793
3,938
0
2,204
5,159
0
33,277
L
Discordia
sun-dog67
Discordia
2,634
340
0
625
5,883
1,573
0
0
5,883
27,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
25,025
322
Minions Killed
234
0
Camps Cleared
0
1,006,753
Distance Traveled
835,153
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,074
607
71
7
0
164,487
0
L
Anubis
4,727
473
48
5
0
147,844
1
L
Sobek
4,638
464
10
1
0
168,630
0
L
Artemis
5,458
546
59
6
0
156,113
1
W
Cthulhu
5,795
580
26
3
0
202,945
1
W
Izanami
6,423
642
96
10
0
193,120
0
W
Awilix
6,143
614
64
6
0
255,593
0
L
Mercury
4,871
487
59
6
0
181,059
4
W
Achilles
5,975
598
65
7
0
190,608
1
L
Discordia
5,331
533
58
6
0
181,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role