Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
miguel123456987
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,245 Elo+
Party 1
Zeus
Zeus
yhomar123
Zeus
Level 127
God Stats
1W - 2L
1,488 SR
Queue Stats
30W - 38L
1,360 Elo+
Party 1
Team Averages
Level 82
1,496 SR
1,369 Elo+

VS

Team Averages
Level 134
1,388 SR
1,427 Elo+
Artemis
Artemis
Sonfanna
Artemis
Level 126
God Stats
36W - 36L
1,469 SR
Queue Stats
249W - 290L
1,409 Elo+
Party 2
Janus
Janus
Thepeppers
Janus
Level 125
God Stats
3W - 11L
1,500 SR
Queue Stats
239W - 289L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
Vel0l0
Kuzenbo
Level 150
God Stats
0W - 2L
1,194 SR
Queue Stats
59W - 88L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 5
7,710
771
5,419
10,827
8,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 5
7,306
731
6,317
8,268
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
13
6 / 0 / 6
8,275
828
11,007
7,811
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sonfanna
Artemis
11
2 / 3 / 0
6,688
669
9,559
8,441
3,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
9
0 / 6 / 1
5,876
588
8,088
8,289
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Vel0l0
Kuzenbo
10
0 / 3 / 2
6,667
667
4,255
9,095
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
2
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
5
6.5
L
Artemis
Sonfanna
Artemis
2
3
0
0.67
L
Janus
0
6
1
0.08
L
Kuzenbo
Vel0l0
Kuzenbo
0
3
2
0.33
W
2
1
5
4.5
W
Zeus
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,743
Damage
21,902
26,906
Taken
25,825
15,578
Mitigated
15,014
4,962
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,419
397
402
2,153
10,827
8,656
38
4,182
6,336
0
21,370
L
Artemis
Sonfanna
Artemis
9,559
4,600
0
1,350
8,441
3,551
0
3,177
5,264
0
23,462
L
Janus
8,088
468
0
480
8,289
3,361
0
4,335
3,954
17,668
0
L
Kuzenbo
Vel0l0
Kuzenbo
4,255
1,580
0
2,800
9,095
8,102
0
3,863
5,232
11,788
0
W
6,317
4,097
0
250
8,268
3,531
0
3,785
4,169
0
24,730
W
Zeus
11,007
1,583
0
2,157
7,811
3,391
832
3,948
3,637
30,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,291
Gold Earned
19,231
129
Minions Killed
85
6
Camps Cleared
4
541,865
Distance Traveled
494,507
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,710
771
32
3
1
205,186
4
L
Artemis
6,688
669
34
3
1
173,742
1
L
Janus
5,876
588
29
3
0
161,990
0
L
Kuzenbo
6,667
667
22
2
3
158,775
3
W
Izanami
7,306
731
52
5
2
167,531
3
W
Zeus
8,275
828
45
5
3
169,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role