Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Shadowmancer01
Scylla
Level 157
God Stats
14W - 9L
1,646 SR
Queue Stats
427W - 381L
1,565 Elo+
Party 2
Tyr
Tyr
YggXD
Tyr
Level 160
God Stats
3W - 1L
1,636 SR
Queue Stats
267W - 276L
1,575 Elo+
Party 1
Chiron
Chiron
gurisp
Chiron
Level 160
God Stats
53W - 49L
1,528 SR
Queue Stats
950W - 950L
1,465 Elo+
Party 1
Team Averages
Level 153
1,562 SR
1,521 Elo+

VS

Team Averages
Level 107
1,705 SR
1,494 Elo+
Hou Yi
Hou Yi
Born xFETISx
Hou Yi
Level 122
God Stats
2W - 1L
1,872 SR
Queue Stats
192W - 196L
1,476 Elo+
Party 3
Ymir
Ymir
CharlyVW
Ymir
Level 108
God Stats
3W - 1L
1,811 SR
Queue Stats
68W - 60L
1,571 Elo+
Solo
Vulcan
Vulcan
EpicReliability
Vulcan
Level 125
God Stats
3W - 2L
1,564 SR
Queue Stats
229W - 231L
1,487 Elo+
Solo
Mulan
Mulan
Reece Quits
Mulan
Level 109
God Stats
6W - 6L
1,582 SR
Queue Stats
293W - 302L
1,472 Elo+
Party 3
Neith
Neith
sergantGiraffe
Neith
Level 69
God Stats
1W - 1L
1,693 SR
Queue Stats
13W - 17L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 0 / 7
10,648
560
12,097
16,222
6,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
 
Ne Zha
13
0 / 2 / 7
8,845
466
6,951
16,255
14,458
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 1 / 4
10,316
543
15,515
7,392
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
YggXD
Tyr
15
3 / 5 / 7
9,852
519
7,340
15,272
9,996
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
gurisp
Chiron
18
6 / 0 / 8
11,380
599
14,235
12,949
5,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 2 / 0
10,527
554
10,886
11,242
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
1 / 2 / 3
8,316
438
4,725
20,717
23,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 6 / 0
8,267
435
7,320
12,110
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 1
8,212
432
10,317
18,636
10,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 8 / 2
9,024
475
7,044
15,075
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
24
Kills
8
8
Deaths
24
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
7
11.5
W
Ne Zha
 
Ne Zha
0
2
7
1.75
L
Hou Yi
4
2
0
2
L
Ymir
1
2
3
1.25
L
1
6
0
0.17
L
1
6
1
0.25
W
7
1
4
9
W
Tyr
YggXD
Tyr
3
5
7
1.3
W
Chiron
gurisp
Chiron
6
0
8
10
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,138
Damage
40,292
68,090
Taken
77,780
39,513
Mitigated
50,508
21,976
Healing
19,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,097
2,463
0
8,779
16,222
6,623
167
3,208
13,014
0
71,970
W
Ne Zha
 
Ne Zha
6,951
1,382
0
4,669
16,255
14,458
0
4,275
11,980
0
27,555
L
Hou Yi
10,886
6,478
48
4,272
11,242
5,800
3,280
1,002
10,206
0
88,376
L
Ymir
4,725
1,559
0
4,834
20,717
23,840
0
5,432
15,037
40,893
0
L
7,320
2,980
0
721
12,110
5,456
0
4,159
7,679
57,900
0
L
10,317
796
0
6,019
18,636
10,673
0
2,953
15,451
0
63,926
W
15,515
805
0
400
7,392
3,036
355
2,586
4,806
82,264
0
W
Tyr
YggXD
Tyr
7,340
705
0
2,399
15,272
9,996
1,266
1,741
13,531
0
63,865
W
Chiron
gurisp
Chiron
14,235
4,628
390
5,339
12,949
5,400
1,342
686
11,965
0
109,575
L
7,044
2,234
0
3,290
15,075
4,739
0
1,133
13,892
0
69,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,041
Gold Earned
44,346
596
Minions Killed
527
0
Camps Cleared
0
1,888,991
Distance Traveled
1,691,006
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,648
560
101
5
0
439,936
3
W
Ne Zha
8,845
466
47
2
0
373,585
8
L
Hou Yi
10,527
554
131
7
0
321,654
1
L
Ymir
8,316
438
49
3
0
333,785
1
L
Vulcan
8,267
435
111
6
0
359,630
2
L
Mulan
8,212
432
107
6
0
364,715
1
W
Scylla
10,316
543
151
8
0
344,687
1
W
Tyr
9,852
519
124
7
0
369,171
2
W
Chiron
11,380
599
173
9
0
361,612
7
L
Neith
9,024
475
129
7
0
311,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role