Player Matchup

Hades
Hades
CRIMSON-CROW15
Hades
Level 26
God Stats
1W - 0L
1,227 SR
Queue Stats
15W - 42L
1,106 Elo+
Party 2
Osiris
Osiris
CuteDoGgy2309
Osiris
Level 48
God Stats
9W - 3L
1,293 SR
Queue Stats
166W - 193L
1,271 Elo+
Party 1
Cerberus
Cerberus
Fox_God_the3rd
Cerberus
Level 41
God Stats
9W - 10L
1,291 SR
Queue Stats
164W - 186L
1,249 Elo+
Party 1
Izanami
Izanami
RobK-17
Izanami
Level 67
God Stats
8W - 9L
1,368 SR
Queue Stats
18W - 49L
1,089 Elo+
Party 2
Bakasura
Bakasura
i_collectskullz
Bakasura
Level 47
God Stats
36W - 20L
1,564 SR
Queue Stats
284W - 330L
1,277 Elo+
Solo
Team Averages
Level 46
1,349 SR
1,198 Elo+

VS

Team Averages
Level 85
1,478 SR
1,374 Elo+
Hel
Hel
Fleury971
Hel
Level 121
God Stats
2W - 1L
1,580 SR
Queue Stats
2W - 2L
1,549 Elo+
Solo
Hercules
Hercules
Sirjimdouglas
Hercules
Level 63
God Stats
10W - 17L
1,370 SR
Queue Stats
48W - 52L
1,303 Elo+
Solo
Discordia
Discordia
m27152338142
Discordia
Level 63
God Stats
15W - 10L
1,639 SR
Queue Stats
104W - 133L
1,324 Elo+
Solo
Thor
Thor
matioo123
Thor
Level 58
God Stats
0W - 2L
1,292 SR
Queue Stats
39W - 49L
1,393 Elo+
Solo
Neith
Neith
myadave
Neith
Level 120
God Stats
43W - 40L
1,509 SR
Queue Stats
183W - 185L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
8,106
507
1,152
8,122
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 0 / 5
8,149
509
5,937
7,678
5,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
12
0 / 4 / 2
7,248
453
3,277
20,016
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
RobK-17
Izanami
10
1 / 3 / 1
6,995
437
7,317
10,536
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
7 / 2 / 3
9,053
566
12,610
13,518
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,348
397
6,620
11,627
3,644
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Sirjimdouglas
Hercules
10
0 / 6 / 0
5,913
370
3,341
13,350
12,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
m27152338142
Discordia
12
0 / 1 / 0
6,896
431
4,492
3,854
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
9
0 / 2 / 2
5,993
375
3,484
10,110
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
myadave
Neith
13
7 / 1 / 0
8,029
502
15,694
10,374
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
7
9
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
3
0
5
5.5
L
0
2
5
1.25
W
Cerberus
0
4
2
0.25
W
Izanami
RobK-17
Izanami
1
3
1
0.5
L
Hercules
Sirjimdouglas
Hercules
0
6
0
0
W
Bakasura
7
2
3
4.25
L
Discordia
m27152338142
Discordia
0
1
0
0
L
Thor
0
2
2
0.5
L
Neith
myadave
Neith
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
33,631
59,870
Taken
49,315
41,010
Mitigated
24,916
15,368
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,152
166
57
2,791
8,122
3,456
641
2,952
4,676
43,236
0
W
5,937
2,424
0
2,010
7,678
5,478
1,068
445
7,233
0
45,146
L
6,620
455
1,306
4,313
11,627
3,644
0
1,702
9,684
36,823
0
W
Cerberus
3,277
36
387
4,014
20,016
20,724
115
3,310
16,666
41,891
0
W
Izanami
RobK-17
Izanami
7,317
4,578
0
1,566
10,536
4,265
335
1,017
9,519
0
43,892
L
Hercules
Sirjimdouglas
Hercules
3,341
1,776
0
3,040
13,350
12,783
0
197
12,103
363
17,811
W
Bakasura
12,610
7,866
0
4,543
13,518
7,087
186
3,015
10,379
0
67,795
L
Discordia
m27152338142
Discordia
4,492
73
0
500
3,854
1,273
390
185
3,389
41,069
2,705
L
Thor
3,484
236
0
1,000
10,110
3,518
0
228
9,581
0
41,345
L
Neith
myadave
Neith
15,694
10,161
257
4,017
10,374
3,698
504
2,117
8,257
0
62,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
33,179
465
Minions Killed
325
0
Camps Cleared
0
1,459,615
Distance Traveled
1,378,804
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,106
507
92
6
0
279,836
1
W
Osiris
8,149
509
73
5
0
306,628
2
L
Hel
6,348
397
66
4
0
322,572
0
W
Cerberus
7,248
453
107
7
0
299,733
1
W
Izanami
6,995
437
69
4
0
243,430
2
L
Hercules
5,913
370
29
2
0
300,481
0
W
Bakasura
9,053
566
124
8
0
329,988
0
L
Discordia
6,896
431
80
5
0
287,530
5
L
Thor
5,993
375
62
4
0
229,674
2
L
Neith
8,029
502
88
6
0
238,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role