Player Matchup

Ravana
Ravana
Gold V
DangGurlYuThicc
Ravana
Gold V
Level 135
God Stats
3W - 0L
1,897 SR
Queue Stats
12W - 9L
1,455 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
IgnusllDraconem
Morgan Le Fay
Gold V
Level 114
God Stats
4W - 0L
1,787 SR
Queue Stats
12W - 9L
1,446 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Kilo Fusion
Cthulhu
Gold V
Level 129
God Stats
3W - 0L
1,874 SR
Queue Stats
12W - 9L
1,446 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,853 SR
1,449 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,626 SR
1,307 MMR
Shiva
Shiva
Silver I
IDark Sirius
Shiva
Silver I
Level 146
God Stats
0W - 1L
1,814 SR
Queue Stats
37W - 53L
1,071 MMR
Solo
Discordia
Discordia
Gold V
botter_18
Discordia
Gold V
Level 109
God Stats
1W - 1L
1,583 SR
Queue Stats
36W - 36L
1,350 MMR
Party 2
Atlas
Atlas
Bronze III
ugli_fake
Atlas
Bronze III
Level 41
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
10,479
699
17,194
13,156
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
IgnusllDraconem
Morgan Le Fay
15
3 / 1 / 7
10,416
694
12,034
12,428
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kilo Fusion
Cthulhu
15
3 / 1 / 7
11,293
753
12,845
16,899
18,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AchillesAh Muzen CabArtioHerculesBaron Samedi

VS

Bans
AnubisChaacAresHorusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,434
629
12,222
21,808
16,942
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
botter_18
Discordia
13
2 / 3 / 0
9,242
616
11,433
9,624
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
ugli_fake
Atlas
12
0 / 3 / 1
9,425
628
8,864
16,554
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
4
1
0.13
W
Morgan Le Fay
IgnusllDraconem
Morgan Le Fay
3
1
7
6.5
W
Cthulhu
Kilo Fusion
Cthulhu
3
1
7
6.5
L
Discordia
botter_18
Discordia
2
3
0
0.67
L
Atlas
ugli_fake
Atlas
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,073
Damage
32,519
42,483
Taken
47,986
33,893
Mitigated
41,428
15,777
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,194
5,332
1,088
4,634
13,156
8,971
1,412
6,241
6,915
0
38,424
L
12,222
2,041
1,499
2,632
21,808
16,942
0
10,906
10,180
0
48,535
W
Morgan Le Fay
IgnusllDraconem
Morgan Le Fay
12,034
240
1,276
3,780
12,428
6,327
879
6,252
6,176
36,495
0
W
Cthulhu
Kilo Fusion
Cthulhu
12,845
668
1,985
3,014
16,899
18,595
389
8,063
8,836
49,407
0
L
Discordia
botter_18
Discordia
11,433
499
0
750
9,624
4,154
0
4,815
4,626
37,170
0
L
Atlas
ugli_fake
Atlas
8,864
3,335
0
1,300
16,554
20,332
0
9,600
6,488
20,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
28,101
175
Minions Killed
167
7
Camps Cleared
7
901,756
Distance Traveled
836,439
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,479
699
52
3
5
307,862
3
L
Shiva
9,434
629
75
5
5
288,019
5
W
Morgan Le Fay
10,416
694
58
4
2
290,490
5
W
Cthulhu
11,293
753
65
4
0
303,404
4
L
Discordia
9,242
616
69
5
2
275,041
6
L
Atlas
9,425
628
23
2
0
273,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role