Player Matchup

Tyr
Tyr
DougTheDrugSlug
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,657 Elo+
Solo
Cupid
Cupid
MonkeyDJonny
Cupid
Level 34
God Stats
1W - 5L
1,244 SR
Queue Stats
2W - 16L
1,099 Elo+
Party 1
Olorun
Olorun
WaterAlchemist
Olorun
Level 16
God Stats
1W - 5L
1,309 SR
Queue Stats
1W - 16L
1,029 Elo+
Party 1
Team Averages
Level 28
1,351 SR
1,262 Elo+

VS

Team Averages
Level 44
1,601 SR
1,370 Elo+
Osiris
Osiris
Alebs
Osiris
Level 63
God Stats
6W - 7L
1,759 SR
Queue Stats
235W - 400L
1,378 Elo+
Solo
Mercury
Mercury
Ellylix
Mercury
Level 29
God Stats
4W - 4L
1,441 SR
Queue Stats
168W - 228L
1,363 Elo+
Party 2
Scylla
Scylla
Lilplant
Scylla
Level 40
God Stats
7W - 4L
1,603 SR
Queue Stats
146W - 183L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 9
11,713
651
14,705
21,504
20,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 9 / 9
12,261
681
11,606
19,410
7,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 11 / 6
13,601
756
16,483
23,083
9,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alebs
Osiris
19
9 / 4 / 11
14,489
805
15,011
16,846
17,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Ellylix
Mercury
18
3 / 7 / 14
12,997
722
11,206
21,717
14,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Lilplant
Scylla
19
13 / 6 / 10
14,651
814
27,900
15,767
7,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
17
Kills
25
25
Deaths
17
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
Alebs
Osiris
9
4
11
3.63
L
6
5
9
2.1
W
Mercury
Ellylix
Mercury
3
7
14
1.43
W
Scylla
Lilplant
Scylla
13
6
10
3
L
4
9
9
0.94
L
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,794
Damage
54,117
63,997
Taken
54,330
38,452
Mitigated
39,440
11,079
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Alebs
Osiris
15,011
4,025
163
1,796
16,846
17,474
276
4,604
12,242
3,102
29,113
L
14,705
2,155
0
2,570
21,504
20,924
0
7,408
14,096
0
25,861
W
Mercury
Ellylix
Mercury
11,206
4,968
0
6,887
21,717
14,355
2,178
3,839
17,878
0
58,847
W
Scylla
Lilplant
Scylla
27,900
2,636
0
1,680
15,767
7,611
615
6,950
8,817
66,467
0
L
11,606
7,245
962
1,414
19,410
7,654
0
8,563
10,847
0
36,041
L
16,483
8,359
898
5,235
23,083
9,874
212
12,869
10,214
46,250
4,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
42,137
143
Minions Killed
206
2
Camps Cleared
14
848,145
Distance Traveled
949,105
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,489
805
36
2
1
338,539
0
L
Tyr
11,713
651
21
1
1
361,340
4
W
Mercury
12,997
722
80
4
11
342,677
1
W
Scylla
14,651
814
90
5
2
267,889
3
L
Cupid
12,261
681
58
3
0
249,292
0
L
Olorun
13,601
756
64
4
1
237,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role