Player Matchup

Shiva
Shiva
Silver II
 
Shiva
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
CC KRYT3RIA
He Bo
Silver I
Level 122
God Stats
0W - 4L
1,200 SR
Queue Stats
185W - 179L
1,207 MMR
Solo
Neith
Neith
Silver III
Senyor-SmokeyUno
Neith
Silver III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,146 MMR
Solo
Ullr
Ullr
Silver I
SholitoxD3171
Ullr
Silver I
Level 64
God Stats
3W - 6L
1,338 SR
Queue Stats
223W - 225L
1,232 MMR
Party 1
Bellona
Bellona
Silver II
Sundér
Bellona
Silver II
Level 159
God Stats
31W - 34L
1,500 SR
Queue Stats
302W - 312L
1,186 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,408 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,493 SR
1,244 MMR
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
AdaptiveComb139
Chaac
Silver II
Level 67
God Stats
9W - 3L
1,277 SR
Queue Stats
71W - 72L
1,122 MMR
Solo
Kali
Kali
Silver I
Qsack69
Kali
Silver I
Level 86
God Stats
2W - 0L
1,800 SR
Queue Stats
31W - 32L
1,347 MMR
Party 2
Ah Puch
Ah Puch
Silver II
WillyT0826
Ah Puch
Silver II
Level 144
God Stats
1W - 1L
1,346 SR
Queue Stats
275W - 280L
1,049 MMR
Party 2
Cupid
Cupid
Gold V
chambi
Cupid
Gold V
Level 107
God Stats
80W - 74L
1,541 SR
Queue Stats
152W - 155L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
5
1 / 1 / 1
3,550
710
1,870
3,480
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 2
3,259
652
2,644
4,041
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
2,545
509
0
0
0
6
0 / 1 / 0
3,557
711
1,988
4,731
1,379
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Sundér
Bellona
7
1 / 0 / 1
3,851
770
2,385
3,637
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
AresKing ArthurCabrakanAh Muzen Cab

VS

Bans
CharybdisVulcanAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 1 / 1
3,404
681
688
3,132
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,996
799
2,374
3,467
2,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
Qsack69
Kali
5
0 / 0 / 0
3,210
642
1,787
4,859
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
WillyT0826
Ah Puch
6
1 / 0 / 0
3,707
741
1,698
2,269
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
chambi
Cupid
6
1 / 1 / 0
3,663
733
1,604
2,559
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
3
4
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
1
1.5
W
Sobek
 
Sobek
0
1
1
0.5
W
1
0
0
1
L
0
2
2
0.5
W
Kali
Qsack69
Kali
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
Bellona
Sundér
Bellona
1
0
1
1.5
W
Ah Puch
WillyT0826
Ah Puch
1
0
0
1
W
Cupid
chambi
Cupid
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,887
Damage
8,151
15,889
Taken
16,286
5,999
Mitigated
6,969
5,452
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,870
183
0
866
3,480
1,535
0
276
3,204
0
12,412
W
Sobek
 
Sobek
688
56
0
1,202
3,132
1,807
0
475
2,657
6,316
0
W
2,374
601
0
2,037
3,467
2,052
0
0
3,467
0
20,856
L
2,644
201
0
1,571
4,041
1,149
0
1,446
2,595
13,965
0
W
Kali
Qsack69
Kali
1,787
642
0
1,532
4,859
1,559
0
724
4,135
0
12,714
L
0
0
0
0
0
0
0
0
0
0
0
L
1,988
609
0
1,605
4,731
1,379
0
0
4,440
0
16,467
L
Bellona
Sundér
Bellona
2,385
893
0
1,410
3,637
1,936
0
664
2,973
0
19,036
W
Ah Puch
WillyT0826
Ah Puch
1,698
438
0
1,377
2,269
838
0
1,308
961
14,270
0
W
Cupid
chambi
Cupid
1,604
1,049
0
721
2,559
713
84
137
2,422
0
18,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,762
Gold Earned
17,980
125
Minions Killed
153
0
Camps Cleared
0
440,753
Distance Traveled
518,860
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,550
710
23
5
0
108,771
1
W
Sobek
3,404
681
13
3
0
98,436
1
W
Chaac
3,996
799
54
11
0
107,621
0
L
He Bo
3,259
652
28
6
0
103,325
1
W
Kali
3,210
642
30
6
0
115,311
1
L
Neith
2,545
509
0
0
0
0
0
L
Ullr
3,557
711
27
5
0
98,099
2
L
Bellona
3,851
770
47
9
0
130,558
1
W
Ah Puch
3,707
741
25
5
0
104,312
1
W
Cupid
3,663
733
31
6
0
93,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role