Player Matchup

Gilgamesh
Gilgamesh
SenseiGohanx
Gilgamesh
Level 149
God Stats
2W - 2L
1,349 SR
Queue Stats
44W - 80L
1,250 Elo+
Party 1
Janus
Janus
Urek Mazino4426
Janus
Level 129
God Stats
3W - 1L
1,348 SR
Queue Stats
42W - 60L
1,348 Elo+
Party 1
Ravana
Ravana
xm Nova mx
Ravana
Level 94
God Stats
1W - 0L
1,197 SR
Queue Stats
5W - 13L
1,192 Elo+
Party 1
Team Averages
Level 124
1,298 SR
1,263 Elo+

VS

Team Averages
Level 80
1,470 SR
1,266 Elo+
Chang'e
Chang'e
GhosteGoku
Chang'e
Level 137
God Stats
1W - 1L
1,600 SR
Queue Stats
75W - 113L
1,334 Elo+
Party 2
Tiamat
Tiamat
GhosteMarcus
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 133L
1,311 Elo+
Party 2
Neith
Neith
borjelio53
Neith
Level 45
God Stats
7W - 17L
1,310 SR
Queue Stats
47W - 96L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SenseiGohanx
Gilgamesh
16
3 / 5 / 11
13,260
698
12,510
26,278
19,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 4 / 4
14,090
742
30,690
13,916
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
xm Nova mx
Ravana
16
2 / 0 / 11
12,264
645
8,765
11,778
7,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GhosteGoku
Chang'e
17
4 / 6 / 3
12,607
664
13,002
28,889
39,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
17
2 / 6 / 4
12,067
635
11,559
20,416
12,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
14
2 / 3 / 3
10,971
577
8,576
10,473
4,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
8
9
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GhosteGoku
Chang'e
4
6
3
0.92
L
Tiamat
2
6
4
0.67
W
Gilgamesh
SenseiGohanx
Gilgamesh
3
5
11
1.7
W
10
4
4
3
L
Neith
2
3
3
1.17
W
Ravana
xm Nova mx
Ravana
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,965
Damage
33,137
51,972
Taken
59,778
32,582
Mitigated
55,375
11,928
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GhosteGoku
Chang'e
13,002
1,026
1,663
6,513
28,889
39,021
112
13,509
14,647
39,949
0
L
Tiamat
11,559
1,455
0
3,055
20,416
12,038
0
10,679
9,353
38,340
0
W
Gilgamesh
SenseiGohanx
Gilgamesh
12,510
4,035
2,100
2,680
26,278
19,146
412
9,787
14,665
192
36,307
W
30,690
1,086
261
774
13,916
6,213
995
8,668
4,992
77,370
0
L
Neith
8,576
4,644
95
1,056
10,473
4,316
176
5,690
4,465
0
26,864
W
Ravana
xm Nova mx
Ravana
8,765
2,750
1,009
5,104
11,778
7,223
867
5,522
5,949
0
23,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,614
Gold Earned
35,645
189
Minions Killed
164
8
Camps Cleared
4
925,234
Distance Traveled
729,403
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,607
664
45
2
1
290,674
0
L
Tiamat
12,067
635
61
3
1
288,711
1
W
Gilgamesh
13,260
698
35
2
4
355,360
0
W
Janus
14,090
742
124
7
3
290,805
2
L
Neith
10,971
577
58
3
2
150,018
0
W
Ravana
12,264
645
30
2
1
279,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role