Player Matchup

Chang'e
Chang'e
Absinthium
Chang'e
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,466 Elo+
Party 3
Mulan
Mulan
LucidMxoon
Mulan
Level 100
God Stats
8W - 11L
1,095 SR
Queue Stats
40W - 55L
1,264 Elo+
Party 3
Ymir
Ymir
raulgrat
Ymir
Level 26
God Stats
6W - 4L
1,491 SR
Queue Stats
67W - 74L
1,397 Elo+
Party 4
Bellona
Bellona
ronald1202
Bellona
Level 51
God Stats
4W - 6L
1,510 SR
Queue Stats
178W - 176L
1,408 Elo+
Party 4
Arachne
Arachne
ronito1108
Arachne
Level 103
God Stats
22W - 8L
1,702 SR
Queue Stats
398W - 389L
1,443 Elo+
Party 4
Team Averages
Level 72
1,459 SR
1,396 Elo+

VS

Team Averages
Level 62
1,439 SR
1,298 Elo+
Rama
Rama
MachiMahi
Rama
Level 36
God Stats
0W - 2L
1,250 SR
Queue Stats
2W - 17L
1,142 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Magneto7901
Ah Muzen Cab
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,366 Elo+
Solo
Geb
Geb
Yeahstuff
Geb
Level 98
God Stats
54W - 55L
1,497 SR
Queue Stats
431W - 511L
1,361 Elo+
Party 1
Hun Batz
Hun Batz
panyo147
Hun Batz
Level 97
God Stats
47W - 64L
1,449 SR
Queue Stats
513W - 623L
1,352 Elo+
Party 1
Skadi
Skadi
sladezindel
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Absinthium
Chang'e
10
3 / 2 / 2
6,129
511
4,404
7,688
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
11
5 / 2 / 2
6,743
562
8,541
10,246
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
10
3 / 1 / 5
6,658
555
5,593
8,367
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
ronald1202
Bellona
12
6 / 0 / 4
7,187
599
9,742
8,194
8,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ronito1108
Arachne
11
3 / 0 / 3
6,799
567
7,646
11,427
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
2 / 6 / 0
5,824
485
4,278
10,546
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Magneto7901
Ah Muzen Cab
8
0 / 6 / 1
5,356
446
7,940
9,042
3,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
5,680
473
3,918
11,252
5,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
panyo147
Hun Batz
10
2 / 1 / 0
6,025
502
4,241
8,999
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
6,237
520
3,291
8,049
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
5
5
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Absinthium
Chang'e
3
2
2
2
W
Mulan
5
2
2
3
L
Rama
2
6
0
0.33
L
Ah Muzen Cab
Magneto7901
Ah Muzen Cab
0
6
1
0.08
L
0
3
1
0.17
L
Hun Batz
panyo147
Hun Batz
2
1
0
2
W
Ymir
3
1
5
5.5
W
Bellona
ronald1202
Bellona
6
0
4
8
W
Arachne
ronito1108
Arachne
3
0
3
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,926
Damage
23,668
45,922
Taken
47,888
35,072
Mitigated
18,812
15,271
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Absinthium
Chang'e
4,404
130
948
2,721
7,688
2,705
0
189
7,499
37,618
0
W
Mulan
8,541
1,286
0
3,036
10,246
10,510
62
331
9,915
263
38,218
L
Rama
4,278
3,532
0
1,796
10,546
3,273
31
1,752
8,705
0
28,246
L
Ah Muzen Cab
Magneto7901
Ah Muzen Cab
7,940
2,645
0
816
9,042
3,653
66
3,500
5,542
0
39,113
L
3,918
745
1,143
1,678
11,252
5,373
0
2,459
8,746
20,074
0
L
Hun Batz
panyo147
Hun Batz
4,241
921
0
4,132
8,999
3,611
0
1,960
6,992
0
28,797
W
Ymir
5,593
1,410
208
1,416
8,367
8,721
0
1,349
7,018
19,396
2,720
W
Bellona
ronald1202
Bellona
9,742
3,920
0
2,024
8,194
8,438
0
1,612
6,582
0
52,353
W
Arachne
ronito1108
Arachne
7,646
5,779
0
4,918
11,427
4,698
0
437
10,990
0
40,822
L
3,291
1,716
0
250
8,049
2,902
1,049
0
7,812
0
34,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
29,122
348
Minions Killed
244
0
Camps Cleared
0
1,250,019
Distance Traveled
1,042,235
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,129
511
65
5
0
256,060
8
W
Mulan
6,743
562
65
5
0
219,341
0
L
Rama
5,824
485
39
3
0
195,502
2
L
Ah Muzen Cab
5,356
446
50
4
0
206,631
0
L
Geb
5,680
473
26
2
0
223,508
6
L
Hun Batz
6,025
502
64
5
0
227,451
3
W
Ymir
6,658
555
36
3
0
226,182
2
W
Bellona
7,187
599
88
7
0
271,956
2
W
Arachne
6,799
567
94
8
0
276,480
4
L
Skadi
6,237
520
65
5
0
189,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role