Player Matchup

Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Derpderper
Jormungandr
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,327 Elo+
Party 1
Janus
Janus
OmarRA
Janus
Level 66
God Stats
38W - 50L
1,437 SR
Queue Stats
245W - 318L
1,414 Elo+
Solo
Team Averages
Level 104
1,479 SR
1,414 Elo+

VS

Team Averages
Level 131
1,563 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrunkMastodon
Ah Muzen Cab
Level 160
God Stats
56W - 43L
1,634 SR
Queue Stats
119W - 152L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
FallingPuddle42
Baron Samedi
Level 88
God Stats
14W - 6L
1,429 SR
Queue Stats
175W - 123L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
smetot
Kuzenbo
Level 145
God Stats
5W - 3L
1,626 SR
Queue Stats
135W - 99L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 2 / 2
6,989
699
6,279
10,786
4,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Derpderper
Jormungandr
9
1 / 5 / 0
6,260
626
6,945
18,290
14,269
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
OmarRA
Janus
10
1 / 5 / 1
6,759
676
6,299
10,053
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrunkMastodon
Ah Muzen Cab
13
10 / 2 / 1
8,897
890
17,329
11,465
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
FallingPuddle42
Baron Samedi
12
0 / 1 / 9
7,476
748
11,582
7,432
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
smetot
Kuzenbo
12
2 / 0 / 8
8,448
845
8,643
15,921
18,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
12
12
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
2
1
L
Jormungandr
Derpderper
Jormungandr
1
5
0
0.2
W
Ah Muzen Cab
DrunkMastodon
Ah Muzen Cab
10
2
1
5.25
W
Baron Samedi
FallingPuddle42
Baron Samedi
0
1
9
4.5
L
Janus
OmarRA
Janus
1
5
1
0.3
W
Kuzenbo
smetot
Kuzenbo
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
37,554
39,129
Taken
34,818
22,865
Mitigated
28,379
5,100
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,279
2,866
265
2,160
10,786
4,728
0
7,158
3,258
0
20,341
L
Jormungandr
Derpderper
Jormungandr
6,945
1,606
0
1,775
18,290
14,269
0
7,203
10,672
15,705
0
W
Ah Muzen Cab
DrunkMastodon
Ah Muzen Cab
17,329
9,212
0
5,758
11,465
5,599
1,439
4,716
6,611
0
46,357
W
Baron Samedi
FallingPuddle42
Baron Samedi
11,582
1,314
3,194
4,103
7,432
4,106
607
3,545
3,739
29,051
0
L
Janus
OmarRA
Janus
6,299
276
0
900
10,053
3,868
0
4,951
4,932
22,345
0
W
Kuzenbo
smetot
Kuzenbo
8,643
4,100
0
5,011
15,921
18,674
101
4,893
10,810
20,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,008
Gold Earned
24,821
111
Minions Killed
120
1
Camps Cleared
6
517,937
Distance Traveled
577,186
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,989
699
40
4
1
169,674
0
L
Jormungandr
6,260
626
25
3
0
158,888
0
W
Ah Muzen Cab
8,897
890
62
6
2
173,624
1
W
Baron Samedi
7,476
748
36
4
3
179,665
2
L
Janus
6,759
676
46
5
0
189,375
1
W
Kuzenbo
8,448
845
22
2
1
223,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role