Player Matchup

Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Neroozuki7110
Ishtar
Level 122
God Stats
3W - 7L
1,168 SR
Queue Stats
41W - 57L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
Surreal_Cereal42
Baron Samedi
Level 44
God Stats
8W - 12L
1,206 SR
Queue Stats
93W - 105L
1,282 Elo+
Party 2
Ymir
Ymir
Tao_of_Jester
Ymir
Level 69
God Stats
20W - 11L
1,633 SR
Queue Stats
129W - 122L
1,399 Elo+
Solo
Kali
Kali
uwuElectric
Kali
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 55L
1,044 Elo+
Party 2
Team Averages
Level 60
1,401 SR
1,292 Elo+

VS

Team Averages
Level 87
1,449 SR
1,289 Elo+
Ne Zha
Ne Zha
AdanteBloodmoon
Ne Zha
Level 148
God Stats
9W - 9L
1,500 SR
Queue Stats
145W - 190L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AxonBP
Morgan Le Fay
Level 47
God Stats
15W - 19L
1,379 SR
Queue Stats
23W - 48L
1,201 Elo+
Solo
Hera
Hera
EOE_SIDIOUS
Hera
Level 76
God Stats
3W - 1L
1,366 SR
Queue Stats
89W - 86L
1,329 Elo+
Solo
Ao Kuang
Ao Kuang
Takikage_Detroit
Ao Kuang
Level 79
God Stats
17W - 9L
1,533 SR
Queue Stats
102W - 107L
1,314 Elo+
Solo
Skadi
Skadi
bramabullgr87
Skadi
Level 85
God Stats
5W - 7L
1,469 SR
Queue Stats
166W - 180L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 8 / 2
8,025
446
7,961
13,889
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 0
8,072
448
2,651
9,590
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Surreal_Cereal42
Baron Samedi
17
5 / 3 / 1
10,485
583
6,176
11,560
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 5 / 3
8,666
481
5,601
17,535
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 9 / 1
7,167
398
5,405
16,026
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 2
11,528
640
12,530
17,133
7,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
AxonBP
Morgan Le Fay
13
5 / 2 / 5
8,594
477
14,537
7,899
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 1 / 3
8,798
489
1,993
8,173
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 4 / 2
10,130
563
12,949
16,093
8,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 5
9,069
504
3,728
8,657
3,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
10
Kills
26
26
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
2
0.38
W
13
2
2
7
W
Morgan Le Fay
AxonBP
Morgan Le Fay
5
2
5
3.75
W
0
1
3
1.5
L
1
1
0
1
L
Baron Samedi
Surreal_Cereal42
Baron Samedi
5
3
1
1.83
W
7
4
2
2
L
2
5
3
0.7
W
1
2
5
1.75
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
45,737
68,600
Taken
57,955
34,537
Mitigated
26,422
14,204
Healing
18,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,961
4,556
0
1,774
13,889
5,504
1,298
6,800
7,089
0
47,035
W
12,530
6,442
0
4,706
17,133
7,890
0
2,618
14,515
0
97,914
W
Morgan Le Fay
AxonBP
Morgan Le Fay
14,537
2,849
393
1,559
7,899
3,366
198
1,596
6,303
43,689
1,436
W
1,993
634
0
1,888
8,173
3,559
372
3,536
4,637
52,162
0
L
2,651
1,922
0
3,932
9,590
3,821
0
2,947
6,643
0
56,872
L
Baron Samedi
Surreal_Cereal42
Baron Samedi
6,176
756
222
2,937
11,560
5,866
0
2,555
9,005
80,074
0
W
12,949
3,826
0
7,580
16,093
8,435
4,571
3,458
12,635
54,193
9,233
L
5,601
1,325
221
3,355
17,535
13,534
312
10,356
7,179
34,988
0
W
3,728
1,010
52
1,894
8,657
3,172
3,039
569
8,088
0
52,375
L
5,405
2,644
0
1,763
16,026
5,812
534
5,377
10,649
0
37,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
48,119
417
Minions Killed
492
0
Camps Cleared
0
1,465,155
Distance Traveled
1,636,671
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,025
446
72
4
0
301,621
0
W
Ne Zha
11,528
640
143
8
0
382,997
2
W
Morgan Le Fay
8,594
477
58
3
0
335,544
4
W
Hera
8,798
489
97
5
0
298,311
1
L
Ishtar
8,072
448
109
6
0
262,249
5
L
Baron Samedi
10,485
583
141
8
0
309,194
0
W
Ao Kuang
10,130
563
94
5
0
310,751
1
L
Ymir
8,666
481
42
2
0
270,544
6
W
Skadi
9,069
504
100
6
0
309,068
0
L
Kali
7,167
398
53
3
0
321,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role