Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
G3TONMYL3V3L98
Hachiman
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 113L
1,402 Elo+
Party 2
He Bo
He Bo
NWOAdonay
He Bo
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
515W - 548L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
RecklessD00DE
Baron Samedi
Level 138
God Stats
43W - 44L
1,456 SR
Queue Stats
140W - 156L
1,392 Elo+
Party 2
Geb
Geb
weweRAGE
Geb
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 57L
1,437 Elo+
Party 3
Team Averages
Level 119
1,491 SR
1,432 Elo+

VS

Team Averages
Level 108
1,424 SR
1,450 Elo+
Xbalanque
Xbalanque
CondemnedCrusade
Xbalanque
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 312L
1,473 Elo+
Solo
Hera
Hera
Roughly8Kids
Hera
Level 58
God Stats
5W - 5L
1,229 SR
Queue Stats
241W - 307L
1,373 Elo+
Party 1
Achilles
Achilles
Y99931
Achilles
Level 91
God Stats
31W - 32L
1,592 SR
Queue Stats
113W - 113L
1,496 Elo+
Solo
Chronos
Chronos
btaytoes
Chronos
Level 159
God Stats
4W - 3L
1,299 SR
Queue Stats
260W - 277L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
cjezzo
Ao Kuang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 323L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 0 / 6
10,473
551
12,131
10,966
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
14
2 / 1 / 10
9,066
477
13,672
12,354
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
NWOAdonay
He Bo
16
4 / 2 / 6
9,978
525
9,046
14,734
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
RecklessD00DE
Baron Samedi
14
6 / 3 / 4
9,692
510
15,246
15,432
9,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 6
7,796
410
9,512
13,348
6,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
1 / 5 / 4
8,218
433
14,786
16,696
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 3
9,036
476
7,863
12,393
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Y99931
Achilles
14
2 / 4 / 3
9,100
479
10,596
20,727
23,162
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
btaytoes
Chronos
12
1 / 1 / 3
7,954
419
2,397
22,340
12,252
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
cjezzo
Ao Kuang
14
4 / 2 / 2
9,136
481
5,785
17,051
7,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
16
Kills
9
9
Deaths
16
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
6
6
L
Xbalanque
1
5
4
0.6
W
Hachiman
2
1
10
7
W
He Bo
NWOAdonay
He Bo
4
2
6
3.5
W
Baron Samedi
RecklessD00DE
Baron Samedi
6
3
4
2.67
L
1
4
3
0.63
L
Achilles
Y99931
Achilles
2
4
3
0.88
L
Chronos
btaytoes
Chronos
1
1
3
2.5
L
Ao Kuang
cjezzo
Ao Kuang
4
2
2
2.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,607
Damage
41,427
66,834
Taken
89,207
32,367
Mitigated
55,540
27,401
Healing
25,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,131
3,842
542
6,291
10,966
5,920
4,437
854
10,112
0
79,837
L
Xbalanque
14,786
3,765
0
4,868
16,696
6,692
0
6,940
9,756
0
60,331
W
Hachiman
13,672
7,191
0
2,488
12,354
4,929
2,889
1,186
11,168
0
62,525
W
He Bo
NWOAdonay
He Bo
9,046
874
172
8,099
14,734
6,023
319
4,726
10,008
84,675
0
W
Baron Samedi
RecklessD00DE
Baron Samedi
15,246
476
1,708
6,228
15,432
9,032
155
7,172
8,260
50,204
0
L
7,863
2,164
0
1,750
12,393
5,975
813
7,945
4,448
68,418
1,714
L
Achilles
Y99931
Achilles
10,596
1,652
0
2,946
20,727
23,162
35
8,043
12,684
66
51,715
L
Chronos
btaytoes
Chronos
2,397
957
0
9,424
22,340
12,252
0
5,992
16,348
39,430
0
L
Ao Kuang
cjezzo
Ao Kuang
5,785
432
0
6,240
17,051
7,459
0
4,884
12,167
70,013
0
W
9,512
363
741
1,132
13,348
6,463
207
2,173
11,175
40,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
43,444
487
Minions Killed
449
0
Camps Cleared
0
1,712,514
Distance Traveled
1,723,136
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,473
551
136
7
0
333,715
3
L
Xbalanque
8,218
433
89
5
0
329,562
5
W
Hachiman
9,066
477
117
6
0
332,927
4
W
He Bo
9,978
525
129
7
0
365,545
0
W
Baron Samedi
9,692
510
57
3
0
343,239
7
L
Hera
9,036
476
120
6
0
325,268
2
L
Achilles
9,100
479
95
5
0
349,907
4
L
Chronos
7,954
419
50
3
0
329,192
0
L
Ao Kuang
9,136
481
95
5
0
389,207
1
W
Geb
7,796
410
48
3
0
337,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role