Player Matchup

Charybdis
Charybdis
Anghellixxx
Charybdis
Level 15
God Stats
10W - 6L
1,529 SR
Queue Stats
15W - 12L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
BMFKingSmokey
Jing Wei
Level 32
God Stats
9W - 5L
1,564 SR
Queue Stats
80W - 62L
1,554 Elo+
Solo
Persephone
Persephone
FriedShrimp6496
Persephone
Level 13
God Stats
3W - 3L
1,269 SR
Queue Stats
18W - 23L
1,347 Elo+
Party 2
Ymir
Ymir
Spaztikone
Ymir
Level 45
God Stats
35W - 31L
1,545 SR
Queue Stats
159W - 163L
1,434 Elo+
Party 1
Kali
Kali
Vote4Jason
Kali
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 32L
1,429 Elo+
Party 2
Team Averages
Level 40
1,481 SR
1,446 Elo+

VS

Team Averages
Level 70
1,522 SR
1,434 Elo+
Ares
Ares
BIA-MajorMax
Ares
Level 65
God Stats
2W - 2L
1,558 SR
Queue Stats
207W - 275L
1,365 Elo+
Party 3
Agni
Agni
DeedsX
Agni
Level 39
God Stats
5W - 3L
1,767 SR
Queue Stats
21W - 25L
1,480 Elo+
Solo
King Arthur
King Arthur
GhostlyGhille
King Arthur
Level 124
God Stats
57W - 50L
1,527 SR
Queue Stats
554W - 541L
1,449 Elo+
Solo
Danzaburou
Danzaburou
MrLloyd-89
Danzaburou
Level 56
God Stats
26W - 17L
1,477 SR
Queue Stats
67W - 55L
1,477 Elo+
Solo
Janus
Janus
RomEo___HoTeL
Janus
Level 66
God Stats
8W - 21L
1,278 SR
Queue Stats
186W - 255L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anghellixxx
Charybdis
16
3 / 1 / 4
10,774
1,077
10,231
9,088
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
BMFKingSmokey
Jing Wei
18
11 / 2 / 7
13,533
1,353
22,007
10,827
4,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
FriedShrimp6496
Persephone
16
0 / 2 / 8
10,032
1,003
6,629
5,323
2,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 1 / 10
10,306
1,031
5,612
11,730
13,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 5 / 7
11,149
1,115
14,759
16,523
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

259

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 7
9,630
963
3,784
13,531
16,894
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
DeedsX
Agni
16
4 / 2 / 4
10,935
1,094
12,599
8,137
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
GhostlyGhille
King Arthur
16
3 / 1 / 5
10,804
1,080
11,799
15,191
18,916
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
MrLloyd-89
Danzaburou
16
1 / 5 / 4
10,137
1,014
11,761
13,444
7,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 3
10,495
1,050
9,733
12,013
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
18
Kills
11
11
Deaths
18
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Anghellixxx
Charybdis
3
1
4
5
L
0
4
7
0.88
W
Jing Wei
BMFKingSmokey
Jing Wei
11
2
7
7.25
L
Agni
DeedsX
Agni
4
2
4
3
W
Persephone
FriedShrimp6496
Persephone
0
2
8
2
L
King Arthur
GhostlyGhille
King Arthur
3
1
5
5.5
L
Danzaburou
MrLloyd-89
Danzaburou
1
5
4
0.6
L
3
6
3
0.75
W
1
1
10
6
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,238
Damage
49,676
53,491
Taken
62,316
33,215
Mitigated
52,118
5,588
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Anghellixxx
Charybdis
10,231
4,534
0
1,645
9,088
4,150
0
4,171
4,917
0
30,421
L
3,784
798
0
202
13,531
16,894
0
4,823
8,708
5,632
0
W
Jing Wei
BMFKingSmokey
Jing Wei
22,007
16,706
0
0
10,827
4,561
0
7,125
3,702
0
51,484
L
Agni
DeedsX
Agni
12,599
494
0
341
8,137
3,517
0
791
7,346
32,230
0
W
Persephone
FriedShrimp6496
Persephone
6,629
1,247
0
845
5,323
2,179
0
4,384
937
16,045
0
L
King Arthur
GhostlyGhille
King Arthur
11,799
1,156
0
1,932
15,191
18,916
0
2,894
12,297
629
30,336
L
Danzaburou
MrLloyd-89
Danzaburou
11,761
6,036
0
1,773
13,444
7,084
0
1,300
12,144
16
29,997
L
9,733
972
0
447
12,013
5,707
0
2,433
9,580
22,275
0
W
5,612
211
0
125
11,730
13,589
0
3,874
7,856
8,494
0
W
14,759
7,419
0
2,973
16,523
8,736
0
7,205
9,318
0
31,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,794
Gold Earned
52,001
184
Minions Killed
157
8
Camps Cleared
5
963,161
Distance Traveled
883,387
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,774
1,077
58
6
1
170,406
0
L
Ares
9,630
963
4
0
0
138,335
0
W
Jing Wei
13,533
1,353
52
5
3
213,810
4
L
Agni
10,935
1,094
62
6
1
172,231
0
W
Persephone
10,032
1,003
16
2
0
178,718
1
L
King Arthur
10,804
1,080
33
3
3
213,090
0
L
Danzaburou
10,137
1,014
36
4
1
190,537
1
L
Janus
10,495
1,050
22
2
0
169,194
1
W
Ymir
10,306
1,031
16
2
1
184,458
1
W
Kali
11,149
1,115
42
4
3
215,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role