Player Matchup

Ymir
Ymir
Aduery
Ymir
Level 24
God Stats
11W - 6L
1,727 SR
Queue Stats
320W - 339L
1,286 Elo+
Party 1
Baron Samedi
Baron Samedi
Corrps
Baron Samedi
Level 59
God Stats
14W - 7L
1,611 SR
Queue Stats
264W - 214L
1,417 Elo+
Party 1
Rama
Rama
Hqb
Rama
Level 1
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,689 SR
1,401 Elo+

VS

Team Averages
Level 86
1,454 SR
1,320 Elo+
Loki
Loki
Existingpack
Loki
Level 48
God Stats
5W - 8L
1,524 SR
Queue Stats
92W - 149L
1,242 Elo+
Party 2
Hera
Hera
Shadow8607
Hera
Level 108
God Stats
0W - 3L
1,338 SR
Queue Stats
19W - 33L
1,476 Elo+
Solo
Heimdallr
Heimdallr
bewarethebatman
Heimdallr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 238L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aduery
Ymir
15
8 / 1 / 2
10,599
883
4,760
9,715
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Corrps
Baron Samedi
14
2 / 2 / 9
8,851
738
11,258
9,860
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Hqb
Rama
10
1 / 1 / 4
7,498
625
2,827
6,253
2,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,823
569
2,462
4,369
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 2
7,749
646
9,918
7,030
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
bewarethebatman
Heimdallr
12
2 / 5 / 2
7,408
617
8,276
11,586
4,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
4
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aduery
Ymir
8
1
2
9
W
Baron Samedi
Corrps
Baron Samedi
2
2
9
3.25
L
1
3
0
0.33
W
Rama
Hqb
Rama
1
1
4
3
L
1
3
2
0.67
L
Heimdallr
bewarethebatman
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
20,656
25,828
Taken
22,985
16,733
Mitigated
9,788
7,725
Healing
1,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aduery
Ymir
4,760
1,138
0
1,538
9,715
9,907
0
3,930
5,785
14,473
0
W
Baron Samedi
Corrps
Baron Samedi
11,258
1,345
2,106
3,651
9,860
4,548
558
3,945
5,915
48,789
0
L
2,462
634
0
33
4,369
1,830
0
3,009
1,360
0
9,099
W
Rama
Hqb
Rama
2,827
2,704
0
430
6,253
2,278
622
2,324
3,928
0
11,541
L
9,918
1,255
0
460
7,030
2,988
0
4,949
2,081
28,843
0
L
Heimdallr
bewarethebatman
Heimdallr
8,276
2,649
0
540
11,586
4,970
0
8,242
3,344
0
22,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
21,980
131
Minions Killed
87
5
Camps Cleared
4
687,325
Distance Traveled
513,168
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,599
883
36
3
2
229,632
0
W
Baron Samedi
8,851
738
72
6
3
273,102
2
L
Loki
6,823
569
9
1
1
111,890
1
W
Rama
7,498
625
23
2
0
184,591
0
L
Hera
7,749
646
45
4
2
207,337
2
L
Heimdallr
7,408
617
33
3
1
193,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role