Player Matchup

King Arthur
King Arthur
Avird
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,072 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheGuaq
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,270 Elo+
Party 1
Lancelot
Lancelot
darklunch
Lancelot
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,072 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,138 Elo+

VS

Team Averages
Level 39
1,485 SR
1,393 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Chinzo
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,315 Elo+
Party 2
Artemis
Artemis
TrueGlenn
Artemis
Level 19
God Stats
12W - 18L
1,455 SR
Queue Stats
44W - 66L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avird
King Arthur
18
2 / 7 / 13
13,614
648
9,705
25,886
28,563
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TheGuaq
Morgan Le Fay
20
9 / 4 / 11
15,155
722
33,501
17,171
7,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
darklunch
Lancelot
20
12 / 3 / 10
16,081
766
29,157
24,234
18,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
4 / 10 / 6
14,780
704
21,254
23,152
16,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Chinzo
Hercules
17
2 / 5 / 8
12,838
611
12,971
36,743
53,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
TrueGlenn
Artemis
19
8 / 8 / 6
15,169
722
15,154
21,073
10,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
23
Kills
14
14
Deaths
23
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
10
6
0.7
W
King Arthur
Avird
King Arthur
2
7
13
1.21
L
Hercules
Chinzo
Hercules
2
5
8
1.2
W
Morgan Le Fay
TheGuaq
Morgan Le Fay
9
4
11
3.63
L
Artemis
TrueGlenn
Artemis
8
8
6
1.38
W
Lancelot
darklunch
Lancelot
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,363
Damage
49,379
67,291
Taken
80,968
54,575
Mitigated
80,246
10,895
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
21,254
596
0
5,310
23,152
16,594
0
8,042
15,110
77,898
0
W
King Arthur
Avird
King Arthur
9,705
1,888
0
500
25,886
28,563
188
7,325
18,249
0
31,986
L
Hercules
Chinzo
Hercules
12,971
3,162
0
8,686
36,743
53,203
0
19,011
17,732
0
26,624
W
Morgan Le Fay
TheGuaq
Morgan Le Fay
33,501
3,341
210
2,489
17,171
7,831
1,000
7,782
9,158
82,521
0
L
Artemis
TrueGlenn
Artemis
15,154
8,309
221
2,725
21,073
10,449
0
6,641
14,217
0
41,054
W
Lancelot
darklunch
Lancelot
29,157
9,233
0
7,696
24,234
18,181
1,387
7,084
16,591
0
84,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
42,787
215
Minions Killed
205
11
Camps Cleared
6
1,076,659
Distance Traveled
866,540
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,780
704
117
6
5
261,918
2
W
King Arthur
13,614
648
33
2
2
329,036
0
L
Hercules
12,838
611
16
1
0
325,911
1
W
Morgan Le Fay
15,155
722
93
4
3
314,540
0
L
Artemis
15,169
722
72
3
1
278,711
3
W
Lancelot
16,081
766
89
4
6
433,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role