Player Matchup

Ishtar
Ishtar
CrzyHerb
Ishtar
Level 127
God Stats
0W - 5L
1,172 SR
Queue Stats
30W - 46L
1,369 Elo+
Party 2
Vulcan
Vulcan
UnderwhelmedAnus
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,349 Elo+
Party 1
King Arthur
King Arthur
chaosfragz
King Arthur
Level 61
God Stats
2W - 4L
1,409 SR
Queue Stats
89W - 100L
1,313 Elo+
Party 1
Ymir
Ymir
slur714
Ymir
Level 5
God Stats
4W - 7L
1,143 SR
Queue Stats
17W - 30L
1,333 Elo+
Party 2
Kali
Kali
sweatytoucan
Kali
Level 75
God Stats
0W - 4L
1,272 SR
Queue Stats
123W - 120L
1,414 Elo+
Solo
Team Averages
Level 55
1,299 SR
1,356 Elo+

VS

Team Averages
Level 85
1,495 SR
1,424 Elo+
Chernobog
Chernobog
 
Chernobog
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KilaRobster94
Ares
Level 126
God Stats
6W - 5L
1,460 SR
Queue Stats
157W - 157L
1,417 Elo+
Solo
Odin
Odin
Mr CantSn1p3513
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 160L
1,411 Elo+
Party 3
Lancelot
Lancelot
Shurtugal401
Lancelot
Level 60
God Stats
26W - 25L
1,456 SR
Queue Stats
171W - 204L
1,372 Elo+
Party 3
Nu Wa
Nu Wa
X_Panda_Polar_X
Nu Wa
Level 109
God Stats
46W - 43L
1,557 SR
Queue Stats
211W - 263L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CrzyHerb
Ishtar
10
0 / 6 / 0
6,426
378
6,976
11,851
4,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 2
7,250
426
7,982
9,874
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
chaosfragz
King Arthur
12
0 / 3 / 0
7,719
454
11,297
16,807
14,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
slur714
Ymir
10
0 / 6 / 1
6,763
398
2,686
13,381
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 4 / 1
8,019
472
5,154
17,834
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
6 / 0 / 10
9,783
575
14,820
9,389
4,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 0 / 7
9,642
567
7,732
14,782
18,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 0 / 8
7,990
470
5,923
13,314
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Shurtugal401
Lancelot
15
9 / 0 / 5
9,704
571
13,957
11,684
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 5
8,359
492
9,248
8,924
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
22
22
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
0
10
11
L
Ishtar
CrzyHerb
Ishtar
0
6
0
0
W
7
0
7
10.5
W
0
0
8
4
W
Lancelot
Shurtugal401
Lancelot
9
0
5
11.5
L
1
3
2
0.67
W
0
4
5
0.63
L
King Arthur
chaosfragz
King Arthur
0
3
0
0
L
Ymir
slur714
Ymir
0
6
1
0.08
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
51,680
69,747
Taken
58,093
39,970
Mitigated
45,045
10,428
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,820
8,829
0
1,830
9,389
4,434
3,100
800
8,589
0
86,065
L
Ishtar
CrzyHerb
Ishtar
6,976
4,571
0
1,569
11,851
4,014
1,281
3,112
8,690
0
43,073
W
7,732
938
2,234
2,625
14,782
18,888
599
2,136
12,646
31,061
1,093
W
5,923
1,851
0
3,066
13,314
11,815
470
1,625
11,689
0
38,859
W
Lancelot
Shurtugal401
Lancelot
13,957
2,364
0
1,380
11,684
5,915
1,568
2,600
9,084
0
65,090
L
7,982
2,870
0
1,304
9,874
3,832
0
4,140
5,685
54,364
0
W
9,248
4,092
0
125
8,924
3,993
1,152
3,507
5,417
60,203
0
L
King Arthur
chaosfragz
King Arthur
11,297
1,249
0
1,220
16,807
14,786
0
3,233
12,912
0
65,870
L
Ymir
slur714
Ymir
2,686
856
0
633
13,381
10,854
351
2,835
10,501
22,882
0
L
5,154
2,205
360
5,342
17,834
6,484
0
3,225
14,512
0
57,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
45,478
376
Minions Killed
418
0
Camps Cleared
0
1,505,162
Distance Traveled
1,627,127
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,783
575
125
7
0
350,967
3
L
Ishtar
6,426
378
71
4
0
267,622
5
W
Ares
9,642
567
34
2
0
304,135
3
W
Odin
7,990
470
72
4
0
311,244
2
W
Lancelot
9,704
571
94
6
0
398,738
1
L
Vulcan
7,250
426
75
4
0
268,904
3
W
Nu Wa
8,359
492
93
5
0
262,043
3
L
King Arthur
7,719
454
100
6
0
310,052
5
L
Ymir
6,763
398
40
2
0
309,596
1
L
Kali
8,019
472
90
5
0
348,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role