Player Matchup

Osiris
Osiris
AsianUbermensch
Osiris
Level 129
God Stats
2W - 0L
1,510 SR
Queue Stats
323W - 267L
1,560 Elo+
Party 2
Raijin
Raijin
Colbeana
Raijin
Level 155
God Stats
6W - 2L
1,662 SR
Queue Stats
509W - 485L
1,556 Elo+
Party 2
Chang'e
Chang'e
Islayahooo
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,554 Elo+
Party 2
Susano
Susano
LILBraveToasta
Susano
Level 89
God Stats
15W - 6L
1,782 SR
Queue Stats
227W - 202L
1,526 Elo+
Party 2
Neith
Neith
tripleaye
Neith
Level 122
God Stats
10W - 8L
1,436 SR
Queue Stats
384W - 331L
1,566 Elo+
Party 2
Team Averages
Level 104
1,578 SR
1,553 Elo+

VS

Team Averages
Level 123
1,557 SR
1,404 Elo+
Raijin
Raijin
Calsiferth
Raijin
Level 146
God Stats
1W - 3L
1,352 SR
Queue Stats
182W - 206L
1,388 Elo+
Solo
Guan Yu
Guan Yu
MikeDegraff3
Guan Yu
Level 106
God Stats
3W - 1L
1,789 SR
Queue Stats
194W - 192L
1,379 Elo+
Solo
Zeus
Zeus
QueasyButton142
Zeus
Level 113
God Stats
6W - 3L
1,709 SR
Queue Stats
379W - 451L
1,429 Elo+
Party 1
Lancelot
Lancelot
Sulking_Bearcat
Lancelot
Level 121
God Stats
2W - 2L
1,410 SR
Queue Stats
105W - 118L
1,397 Elo+
Solo
Anubis
Anubis
cowboychris105
Anubis
Level 128
God Stats
18W - 24L
1,523 SR
Queue Stats
615W - 707L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 16
13,359
703
17,001
25,041
21,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Colbeana
Raijin
20
2 / 4 / 16
12,464
656
13,067
17,285
7,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Islayahooo
Chang'e
20
1 / 4 / 16
12,112
637
6,703
16,852
7,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 6 / 14
14,172
746
28,434
20,926
9,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
tripleaye
Neith
20
20 / 4 / 9
15,330
807
35,511
26,986
13,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Calsiferth
Raijin
18
2 / 9 / 11
11,806
621
18,435
21,513
8,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
MikeDegraff3
Guan Yu
19
4 / 8 / 11
12,040
634
16,432
33,333
41,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 6
10,152
534
9,604
6,179
1,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
20
6 / 9 / 10
12,570
662
16,841
24,908
14,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 7 / 10
16,367
861
23,418
23,553
13,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
71
37
Kills
23
23
Deaths
37
71
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
5
16
2.2
L
Raijin
Calsiferth
Raijin
2
9
11
0.83
W
Raijin
Colbeana
Raijin
2
4
16
2.5
W
Chang'e
Islayahooo
Chang'e
1
4
16
2.25
W
11
6
14
3
L
Guan Yu
MikeDegraff3
Guan Yu
4
8
11
1.19
L
1
4
6
1
L
Lancelot
6
9
10
1.22
L
10
7
10
2.14
W
Neith
tripleaye
Neith
20
4
9
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,716
Damage
84,730
107,090
Taken
109,486
60,822
Mitigated
78,675
50,161
Healing
36,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,001
7,005
3,780
4,378
25,041
21,699
294
10,187
14,854
1,360
26,490
L
Raijin
Calsiferth
Raijin
18,435
1,075
348
3,592
21,513
8,322
0
3,519
17,994
30,332
0
W
Raijin
Colbeana
Raijin
13,067
913
3,755
5,890
17,285
7,704
1,713
8,530
8,755
35,525
0
W
Chang'e
Islayahooo
Chang'e
6,703
1,677
8,712
6,415
16,852
7,929
1,071
9,612
7,240
20,339
0
W
28,434
1,943
708
2,905
20,926
9,572
0
11,056
9,870
0
43,346
L
Guan Yu
MikeDegraff3
Guan Yu
16,432
1,684
4,342
10,373
33,333
41,022
180
4,928
28,405
0
31,647
L
9,604
261
684
444
6,179
1,862
0
829
5,350
16,696
0
L
Lancelot
16,841
1,423
1,446
4,586
24,908
14,101
0
4,820
20,088
0
26,413
L
23,418
809
1,628
9,217
23,553
13,368
1,156
6,047
17,506
62,044
0
W
Neith
tripleaye
Neith
35,511
17,141
2,506
11,112
26,986
13,918
1,286
12,072
14,914
0
64,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,437
Gold Earned
62,935
190
Minions Killed
184
0
Camps Cleared
0
1,671,466
Distance Traveled
1,413,413
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,359
703
24
1
0
352,173
0
L
Raijin
11,806
621
32
2
0
298,237
1
W
Raijin
12,464
656
44
2
0
320,138
0
W
Chang'e
12,112
637
34
2
0
328,444
2
W
Susano
14,172
746
26
1
0
358,287
0
L
Guan Yu
12,040
634
34
2
0
360,377
1
L
Zeus
10,152
534
15
1
0
123,228
0
L
Lancelot
12,570
662
13
1
0
358,657
0
L
Anubis
16,367
861
90
5
0
272,914
0
W
Neith
15,330
807
62
3
0
312,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role