Player Matchup

Yu Huang
Yu Huang
BL Got Soul
Yu Huang
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 28L
1,271 Elo+
Party 1
Terra
Terra
Golden_Hallway67
Terra
Level 64
God Stats
10W - 20L
1,517 SR
Queue Stats
418W - 685L
1,333 Elo+
Solo
Cernunnos
Cernunnos
todaluu
Cernunnos
Level 81
God Stats
3W - 4L
1,202 SR
Queue Stats
31W - 46L
1,229 Elo+
Party 1
Team Averages
Level 70
1,406 SR
1,277 Elo+

VS

Team Averages
Level 60
1,248 SR
1,236 Elo+
Hachiman
Hachiman
Eclipse1591
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 84L
1,210 Elo+
Solo
Ullr
Ullr
MysticXCloud569
Ullr
Level 119
God Stats
13W - 20L
1,140 SR
Queue Stats
205W - 315L
1,322 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShortyCakes69
Morgan Le Fay
Level 24
God Stats
3W - 8L
1,104 SR
Queue Stats
37W - 68L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BL Got Soul
Yu Huang
16
3 / 4 / 7
12,084
671
15,454
17,157
9,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 2 / 8
14,077
782
9,697
26,033
36,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
todaluu
Cernunnos
18
7 / 4 / 7
13,472
748
24,106
21,588
11,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eclipse1591
Hachiman
15
0 / 7 / 9
10,825
601
12,114
18,894
8,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
9 / 3 / 1
12,656
703
19,593
23,477
13,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ShortyCakes69
Morgan Le Fay
17
1 / 5 / 3
11,053
614
11,130
18,524
8,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
15
Kills
10
10
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BL Got Soul
Yu Huang
3
4
7
1.63
L
Hachiman
Eclipse1591
Hachiman
0
7
9
0.64
W
5
2
8
4.5
L
9
3
1
3.17
L
Morgan Le Fay
ShortyCakes69
Morgan Le Fay
1
5
3
0.5
W
Cernunnos
todaluu
Cernunnos
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,257
Damage
42,837
64,778
Taken
60,895
57,179
Mitigated
30,426
19,886
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BL Got Soul
Yu Huang
15,454
1,702
0
415
17,157
9,307
684
2,677
14,363
47,060
0
L
Hachiman
Eclipse1591
Hachiman
12,114
6,490
0
810
18,894
8,407
0
8,580
10,314
0
30,587
W
9,697
673
5,876
7,959
26,033
36,704
442
4,142
21,427
33,661
0
L
19,593
8,571
0
121
23,477
13,116
0
7,349
16,128
0
49,262
L
Morgan Le Fay
ShortyCakes69
Morgan Le Fay
11,130
1,023
0
1,489
18,524
8,903
0
10,179
8,345
45,574
0
W
Cernunnos
todaluu
Cernunnos
24,106
16,750
0
5,636
21,588
11,168
1,416
4,758
16,830
0
78,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
34,534
190
Minions Killed
153
10
Camps Cleared
4
950,553
Distance Traveled
841,354
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,084
671
58
3
2
292,712
5
L
Hachiman
10,825
601
43
2
0
248,718
0
W
Terra
14,077
782
31
2
1
369,890
0
L
Ullr
12,656
703
56
3
3
309,774
0
L
Morgan Le Fay
11,053
614
54
3
1
282,862
0
W
Cernunnos
13,472
748
101
6
7
287,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role