Player Matchup

Hades
Hades
PeezDaBeast
Hades
Level 100
God Stats
12W - 12L
1,491 SR
Queue Stats
123W - 152L
1,436 Elo+
Party 1
Ganesha
Ganesha
SkilledSeal
Ganesha
Level 80
God Stats
2W - 2L
1,477 SR
Queue Stats
172W - 170L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
SparkGlade
Hun Batz
Level 105
God Stats
2W - 7L
1,270 SR
Queue Stats
240W - 262L
1,423 Elo+
Party 1
Team Averages
Level 95
1,413 SR
1,454 Elo+

VS

Team Averages
Level 130
1,522 SR
1,429 Elo+
Medusa
Medusa
AgX1990
Medusa
Level 125
God Stats
7W - 12L
1,373 SR
Queue Stats
53W - 58L
1,472 Elo+
Party 2
Horus
Horus
Twitch-SavageACG
Horus
Level 157
God Stats
4W - 4L
1,585 SR
Queue Stats
216W - 242L
1,482 Elo+
Party 2
Persephone
Persephone
Zevilith
Persephone
Level 107
God Stats
16W - 17L
1,607 SR
Queue Stats
117W - 156L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
9,763
651
8,706
17,564
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
SkilledSeal
Ganesha
13
1 / 6 / 6
9,751
650
8,994
21,791
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
SparkGlade
Hun Batz
14
3 / 11 / 2
9,572
638
9,159
19,417
6,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AgX1990
Medusa
14
3 / 4 / 12
10,337
689
9,695
15,840
6,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
10 / 2 / 12
12,145
810
16,792
16,477
12,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Zevilith
Persephone
17
11 / 1 / 12
13,178
879
20,104
9,999
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
24
24
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
AgX1990
Medusa
3
4
12
2.25
L
3
7
2
0.57
L
Ganesha
SkilledSeal
Ganesha
1
6
6
0.67
L
Hun Batz
SparkGlade
Hun Batz
3
11
2
0.36
W
10
2
12
8
W
Persephone
Zevilith
Persephone
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
46,591
58,772
Taken
42,316
32,581
Mitigated
23,340
2,994
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AgX1990
Medusa
9,695
5,781
0
2,271
15,840
6,490
1,047
7,601
8,239
0
48,615
L
8,706
938
571
1,270
17,564
7,165
0
5,358
11,757
32,817
0
L
Ganesha
SkilledSeal
Ganesha
8,994
487
0
1,001
21,791
19,096
0
8,517
12,648
30,256
0
L
Hun Batz
SparkGlade
Hun Batz
9,159
2,743
0
152
19,417
6,320
0
7,348
11,915
0
32,451
W
16,792
6,241
1,687
5,900
16,477
12,883
381
7,182
9,295
2,018
32,631
W
Persephone
Zevilith
Persephone
20,104
2,240
0
2,011
9,999
3,967
689
3,320
6,678
46,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
35,660
126
Minions Killed
138
7
Camps Cleared
4
695,708
Distance Traveled
796,837
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,337
689
46
3
2
251,135
2
L
Hades
9,763
651
54
4
3
234,793
0
L
Ganesha
9,751
650
13
1
1
234,866
1
L
Hun Batz
9,572
638
59
4
3
226,049
2
W
Horus
12,145
810
38
3
1
260,666
5
W
Persephone
13,178
879
54
4
1
285,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role