Player Matchup

Chaac
Chaac
DWade3Fanatic
Chaac
Level 122
God Stats
4W - 5L
1,623 SR
Queue Stats
259W - 262L
1,467 Elo+
Solo
Yemoja
Yemoja
Hazycheese69746
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,666 Elo+
Solo
Bacchus
Bacchus
LeBronKJames
Bacchus
Level 149
God Stats
3W - 3L
1,555 SR
Queue Stats
565W - 565L
1,472 Elo+
Solo
Freya
Freya
ShadowsReach
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,583 Elo+
Solo
Cernunnos
Cernunnos
omacphantom
Cernunnos
Level 43
God Stats
2W - 1L
1,821 SR
Queue Stats
243W - 238L
1,460 Elo+
Solo
Team Averages
Level 87
1,600 SR
1,529 Elo+

VS

Team Averages
Level 109
1,695 SR
1,529 Elo+
Jormungandr
Jormungandr
GimliG375
Jormungandr
Level 44
God Stats
2W - 0L
1,748 SR
Queue Stats
96W - 79L
1,549 Elo+
Party 1
Medusa
Medusa
MadWorldMike750
Medusa
Level 124
God Stats
25W - 24L
1,520 SR
Queue Stats
830W - 846L
1,523 Elo+
Solo
Apollo
Apollo
MilitantFir3168
Apollo
Level 128
God Stats
2W - 0L
1,757 SR
Queue Stats
279W - 274L
1,559 Elo+
Party 1
Hel
Hel
dopeyblunt187
Hel
Level 143
God Stats
2W - 0L
1,779 SR
Queue Stats
464W - 465L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
kk69697
Kuzenbo
Level 105
God Stats
3W - 1L
1,669 SR
Queue Stats
45W - 37L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
8,698
725
18,467
18,101
12,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 3 / 9
8,568
714
9,104
12,836
14,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
LeBronKJames
Bacchus
15
3 / 6 / 5
9,132
761
10,500
18,148
30,712
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 6 / 5
8,615
718
12,878
13,527
6,837
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cernunnos
omacphantom
Cernunnos
12
0 / 4 / 6
7,272
606
13,783
10,972
4,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GimliG375
Jormungandr
17
4 / 3 / 10
10,083
840
11,106
21,344
22,251
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 14
9,440
787
17,225
9,655
5,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 3 / 13
9,257
771
13,174
12,920
7,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 2 / 7
8,845
737
8,636
11,238
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
kk69697
Kuzenbo
17
5 / 1 / 11
10,564
880
14,164
26,763
33,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
10
Kills
20
20
Deaths
10
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
Jormungandr
GimliG375
Jormungandr
4
3
10
3
L
0
3
9
1.5
L
Bacchus
LeBronKJames
Bacchus
3
6
5
0.92
W
3
1
14
10
W
5
3
13
3.83
L
5
6
5
1.25
W
3
2
7
3.25
W
Kuzenbo
kk69697
Kuzenbo
5
1
11
10.5
L
Cernunnos
omacphantom
Cernunnos
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,732
Damage
64,305
73,584
Taken
81,920
69,889
Mitigated
74,197
27,299
Healing
45,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,467
1,897
1,227
10,193
18,101
12,707
0
9,014
9,087
0
38,980
W
Jormungandr
GimliG375
Jormungandr
11,106
3,626
3,515
3,974
21,344
22,251
111
8,069
13,275
29,882
0
L
9,104
1,068
2,899
2,816
12,836
14,770
147
6,243
6,593
18,277
0
L
Bacchus
LeBronKJames
Bacchus
10,500
749
303
1,992
18,148
30,712
0
6,533
11,615
15,995
0
W
17,225
5,983
3,415
2,184
9,655
5,382
2,148
4,267
5,388
0
27,903
W
13,174
7,161
805
1,584
12,920
7,637
2,014
5,748
7,172
0
20,253
L
12,878
4,687
495
2,982
13,527
6,837
0
6,889
6,638
22,296
0
W
8,636
521
14,045
5,801
11,238
5,247
683
4,871
6,367
15,511
0
W
Kuzenbo
kk69697
Kuzenbo
14,164
6,314
728
9,317
26,763
33,680
397
9,527
17,236
23,022
0
L
Cernunnos
omacphantom
Cernunnos
13,783
6,423
1,474
2,918
10,972
4,863
0
5,227
5,745
0
27,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,285
Gold Earned
48,189
123
Minions Killed
118
0
Camps Cleared
0
1,054,646
Distance Traveled
1,188,774
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,698
725
39
3
0
257,018
3
W
Jormungandr
10,083
840
38
3
0
209,201
0
L
Yemoja
8,568
714
16
1
0
223,431
1
L
Bacchus
9,132
761
12
1
0
194,173
0
W
Medusa
9,440
787
41
3
0
276,177
0
W
Apollo
9,257
771
20
2
0
219,451
0
L
Freya
8,615
718
21
2
0
173,238
0
W
Hel
8,845
737
13
1
0
232,130
0
W
Kuzenbo
10,564
880
6
1
0
251,815
2
L
Cernunnos
7,272
606
35
3
0
206,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role