Player Matchup

Tsukuyomi
Tsukuyomi
BackCampGobbler
Tsukuyomi
Level 136
God Stats
14W - 12L
1,597 SR
Queue Stats
151W - 154L
1,511 Elo+
Party 2
Thanatos
Thanatos
Deadeye15015
Thanatos
Level 109
God Stats
2W - 5L
1,468 SR
Queue Stats
21W - 22L
1,525 Elo+
Party 2
Merlin
Merlin
FilthyScoundrel
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 211L
1,512 Elo+
Party 2
Bacchus
Bacchus
McClappinCheeks
Bacchus
Level 109
God Stats
82W - 56L
1,646 SR
Queue Stats
134W - 116L
1,553 Elo+
Party 2
Mulan
Mulan
lVlrDirtyDan
Mulan
Level 119
God Stats
4W - 4L
1,594 SR
Queue Stats
109W - 108L
1,473 Elo+
Party 2
Team Averages
Level 118
1,561 SR
1,515 Elo+

VS

Team Averages
Level 128
1,489 SR
1,525 Elo+
Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DrPrank
Ra
Level 132
God Stats
3W - 1L
1,589 SR
Queue Stats
116W - 106L
1,561 Elo+
Party 1
King Arthur
King Arthur
ImBitties
King Arthur
Level 123
God Stats
4W - 5L
1,567 SR
Queue Stats
627W - 620L
1,536 Elo+
Party 1
Artio
Artio
brandon158
Artio
Level 137
God Stats
1W - 2L
1,244 SR
Queue Stats
121W - 134L
1,494 Elo+
Solo
Mercury
Mercury
iGalxxy
Mercury
Level 106
God Stats
14W - 12L
1,546 SR
Queue Stats
193W - 185L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BackCampGobbler
Tsukuyomi
13
4 / 8 / 0
8,786
462
9,056
14,704
6,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Deadeye15015
Thanatos
13
1 / 6 / 3
8,486
447
10,026
16,826
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 0
8,153
429
10,410
10,559
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 0
7,766
409
6,580
18,993
21,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 2
9,128
480
15,770
21,148
16,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
9 / 1 / 5
11,373
599
14,201
12,880
5,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 2 / 5
11,018
580
16,609
13,210
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
ImBitties
King Arthur
14
3 / 4 / 4
9,188
484
14,108
18,168
17,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Artio
13
1 / 0 / 12
8,843
465
9,015
20,412
19,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
iGalxxy
Mercury
15
4 / 4 / 7
9,970
525
6,663
16,400
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
11
Kills
25
25
Deaths
11
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
5
11.5
L
Tsukuyomi
BackCampGobbler
Tsukuyomi
4
8
0
0.5
L
Thanatos
Deadeye15015
Thanatos
1
6
3
0.42
W
8
2
5
5.25
L
0
4
0
0
W
King Arthur
ImBitties
King Arthur
3
4
4
1.25
L
1
3
0
0.33
W
Artio
1
0
12
7
W
Mercury
iGalxxy
Mercury
4
4
7
1.88
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,842
Damage
60,596
82,230
Taken
81,070
57,291
Mitigated
55,176
25,167
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,201
5,619
0
3,656
12,880
5,906
0
2,345
10,535
0
104,388
L
Tsukuyomi
BackCampGobbler
Tsukuyomi
9,056
1,325
0
1,753
14,704
6,037
36
3,214
11,414
0
47,002
L
Thanatos
Deadeye15015
Thanatos
10,026
3,800
0
11,676
16,826
8,339
0
4,176
12,454
0
63,395
W
16,609
2,138
2,616
5,785
13,210
6,011
0
5,512
7,698
97,603
0
L
10,410
1,030
0
750
10,559
5,020
0
4,101
6,316
85,961
0
W
King Arthur
ImBitties
King Arthur
14,108
2,964
0
750
18,168
17,118
0
1,945
16,223
30
53,853
L
6,580
962
869
2,742
18,993
21,459
0
9,028
9,600
27,307
0
W
Artio
9,015
1,644
2,255
6,236
20,412
19,144
0
6,076
14,336
24,535
2,743
W
Mercury
iGalxxy
Mercury
6,663
3,510
0
1,440
16,400
6,997
0
1,858
14,542
0
88,938
L
15,770
4,064
0
7,377
21,148
16,436
0
3,716
17,376
0
62,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
50,392
423
Minions Killed
545
0
Camps Cleared
0
1,761,046
Distance Traveled
1,917,852
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,373
599
156
8
0
385,187
2
L
Tsukuyomi
8,786
462
72
4
0
312,595
0
L
Thanatos
8,486
447
92
5
0
383,299
3
W
Ra
11,018
580
151
8
0
367,818
5
L
Merlin
8,153
429
126
7
0
335,214
5
W
King Arthur
9,188
484
79
4
0
361,261
2
L
Bacchus
7,766
409
36
2
0
372,409
2
W
Artio
8,843
465
40
2
0
404,049
4
W
Mercury
9,970
525
119
6
0
399,537
3
L
Mulan
9,128
480
97
5
0
357,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role