Player Matchup

Baron Samedi
Baron Samedi
BHD GrImEy
Baron Samedi
Level 119
God Stats
2W - 2L
1,536 SR
Queue Stats
31W - 40L
1,450 Elo+
Solo
Ravana
Ravana
Nerf Dair
Ravana
Level 105
God Stats
3W - 4L
1,506 SR
Queue Stats
48W - 61L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Nstrate
Sun Wukong
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 95L
1,440 Elo+
Solo
Scylla
Scylla
Thanatos Is Bae
Scylla
Level 154
God Stats
2W - 0L
1,718 SR
Queue Stats
205W - 202L
1,490 Elo+
Solo
Hachiman
Hachiman
sentbyheysus
Hachiman
Level 89
God Stats
11W - 14L
1,427 SR
Queue Stats
364W - 346L
1,492 Elo+
Solo
Team Averages
Level 123
1,537 SR
1,474 Elo+

VS

Team Averages
Level 132
1,554 SR
1,511 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Aquiles8ac
Atlas
Level 160
God Stats
52W - 21L
1,722 SR
Queue Stats
308W - 273L
1,536 Elo+
Party 1
Shiva
Shiva
tigrito124
Shiva
Level 160
God Stats
5W - 6L
1,498 SR
Queue Stats
549W - 513L
1,526 Elo+
Party 1
Scylla
Scylla
wiliansittto
Scylla
Level 112
God Stats
5W - 7L
1,526 SR
Queue Stats
228W - 202L
1,496 Elo+
Solo
Cliodhna
Cliodhna
xlDopeyApplelx
Cliodhna
Level 108
God Stats
15W - 19L
1,524 SR
Queue Stats
256W - 271L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BHD GrImEy
Baron Samedi
7
0 / 1 / 2
4,598
575
2,475
4,096
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Nerf Dair
Ravana
8
3 / 2 / 1
5,138
642
4,037
4,271
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Nstrate
Sun Wukong
9
1 / 0 / 1
5,122
640
2,777
4,602
1,913
7
0 / 3 / 2
4,379
547
3,505
4,150
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
sentbyheysus
Hachiman
7
1 / 1 / 0
4,151
519
3,660
3,118
938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
2 / 0 / 0
4,490
561
2,459
4,090
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
7
0 / 1 / 3
4,214
527
2,454
5,916
2,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
7
0 / 0 / 0
3,903
488
818
2,626
810
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
9
3 / 1 / 1
4,935
617
2,781
4,778
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
6
2 / 3 / 3
4,250
531
3,342
7,466
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
7
7
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
0
0
2
L
Atlas
0
1
3
1.5
W
Baron Samedi
BHD GrImEy
Baron Samedi
0
1
2
1
W
Ravana
Nerf Dair
Ravana
3
2
1
1.75
W
Sun Wukong
Nstrate
Sun Wukong
1
0
1
1.5
W
0
3
2
0.33
W
Hachiman
sentbyheysus
Hachiman
1
1
0
1
L
Shiva
0
0
0
0
L
Scylla
3
1
1
3.5
L
Cliodhna
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,454
Damage
11,854
20,237
Taken
24,876
8,111
Mitigated
7,906
6,346
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,459
2,036
0
1,311
4,090
1,090
0
848
3,242
0
20,580
L
Atlas
2,454
1,529
747
2,662
5,916
2,045
0
973
4,943
12,310
0
W
Baron Samedi
BHD GrImEy
Baron Samedi
2,475
393
292
1,158
4,096
2,202
0
723
3,373
17,631
1,030
W
Ravana
Nerf Dair
Ravana
4,037
1,659
0
1,450
4,271
1,606
0
790
3,481
0
21,160
W
Sun Wukong
Nstrate
Sun Wukong
2,777
800
0
1,107
4,602
1,913
337
785
3,817
0
33,403
W
3,505
1,110
0
1,154
4,150
1,452
40
2,093
2,057
25,529
0
W
Hachiman
sentbyheysus
Hachiman
3,660
1,563
0
1,185
3,118
938
0
844
2,274
0
22,230
L
Shiva
818
88
0
888
2,626
810
0
0
2,626
0
15,209
L
Scylla
2,781
487
0
500
4,778
1,817
0
2,742
2,036
29,956
0
L
Cliodhna
3,342
1,304
0
947
7,466
2,144
0
1,135
6,331
0
15,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
21,792
227
Minions Killed
176
0
Camps Cleared
0
726,706
Distance Traveled
664,652
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,490
561
52
7
0
148,481
1
L
Atlas
4,214
527
15
2
0
151,572
1
W
Baron Samedi
4,598
575
29
4
0
141,953
2
W
Ravana
5,138
642
50
6
0
171,963
2
W
Sun Wukong
5,122
640
73
9
0
157,132
0
W
Scylla
4,379
547
41
5
0
128,839
1
W
Hachiman
4,151
519
34
4
0
126,819
2
L
Shiva
3,903
488
35
4
0
85,073
0
L
Scylla
4,935
617
51
6
0
133,741
1
L
Cliodhna
4,250
531
23
3
0
145,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role