Player Matchup

Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
quejão
Sylvanus
Level 76
God Stats
14W - 15L
1,479 SR
Queue Stats
172W - 259L
1,410 Elo+
Party 1
Ishtar
Ishtar
teco_pedrinha
Ishtar
Level 115
God Stats
5W - 6L
1,500 SR
Queue Stats
173W - 259L
1,411 Elo+
Party 1
Team Averages
Level 101
1,493 SR
1,441 Elo+

VS

Team Averages
Level 59
1,448 SR
1,252 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MonkeyDJonny
Yemoja
Level 34
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 16L
1,163 Elo+
Party 2
Amaterasu
Amaterasu
WaterAlchemist
Amaterasu
Level 16
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 16L
1,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 3
7,742
645
11,919
6,010
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
quejão
Sylvanus
12
0 / 0 / 6
8,522
710
3,989
9,242
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
6 / 1 / 2
8,764
730
12,497
9,414
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 3 / 0
7,356
613
7,156
8,987
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
0 / 3 / 0
6,852
571
4,529
11,296
8,559
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
WaterAlchemist
Amaterasu
12
0 / 2 / 0
7,521
627
6,656
15,216
12,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
8
Kills
1
1
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
3
3.5
L
Ra
 
Ra
1
3
0
0.33
L
Yemoja
0
3
0
0
L
Amaterasu
WaterAlchemist
Amaterasu
0
2
0
0
W
Sylvanus
quejão
Sylvanus
0
0
6
3
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
18,341
24,666
Taken
35,499
15,699
Mitigated
25,704
11,484
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,919
1,009
0
1,083
6,010
2,480
0
4,314
1,696
36,724
0
L
Ra
 
Ra
7,156
487
1,662
2,005
8,987
4,351
0
5,538
3,449
22,868
0
L
Yemoja
4,529
821
1,020
63
11,296
8,559
0
5,526
5,770
17,365
0
L
Amaterasu
WaterAlchemist
Amaterasu
6,656
2,429
1,654
2,628
15,216
12,794
0
5,409
9,807
0
22,638
W
Sylvanus
quejão
Sylvanus
3,989
1,151
3,094
5,082
9,242
8,991
23
4,021
5,221
9,024
0
W
12,497
6,856
0
2,225
9,414
4,228
336
3,679
5,735
0
34,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
21,729
115
Minions Killed
117
5
Camps Cleared
4
576,595
Distance Traveled
609,990
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,742
645
50
4
2
205,065
3
L
Ra
7,356
613
50
4
1
218,837
3
L
Yemoja
6,852
571
39
3
2
172,359
0
L
Amaterasu
7,521
627
28
2
1
218,794
2
W
Sylvanus
8,522
710
11
1
0
157,483
2
W
Ishtar
8,764
730
54
5
3
214,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role