Player Matchup

Pele
Pele
HareClub4Men
Pele
Level 122
God Stats
2W - 1L
1,448 SR
Queue Stats
52W - 63L
1,377 Elo+
Party 4
Zeus
Zeus
Sotac_Crutches
Zeus
Level 82
God Stats
3W - 0L
1,806 SR
Queue Stats
81W - 82L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
Sotac_Haleigh
Nu Wa
Level 64
God Stats
5W - 6L
1,419 SR
Queue Stats
77W - 78L
1,467 Elo+
Party 1
Horus
Horus
TeeBaggins4U
Horus
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
106W - 117L
1,439 Elo+
Party 4
Chiron
Chiron
ctrizinator
Chiron
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,407 Elo+
Party 4
Team Averages
Level 96
1,578 SR
1,431 Elo+

VS

Team Averages
Level 132
1,504 SR
1,406 Elo+
Heimdallr
Heimdallr
Blumpy III
Heimdallr
Level 144
God Stats
6W - 7L
1,421 SR
Queue Stats
440W - 459L
1,447 Elo+
Party 3
Merlin
Merlin
BobaSlaps
Merlin
Level 107
God Stats
3W - 6L
1,402 SR
Queue Stats
172W - 177L
1,409 Elo+
Party 3
Poseidon
Poseidon
New_Cheeky_Girls
Poseidon
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
NickidaNinja_
Cthulhu
Level 121
God Stats
7W - 7L
1,605 SR
Queue Stats
157W - 174L
1,504 Elo+
Party 2
Ra
Ra
xEleetx
Ra
Level 127
God Stats
3W - 3L
1,591 SR
Queue Stats
195W - 210L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
12,515
782
21,671
22,783
14,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 5 / 17
11,715
732
25,246
13,184
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 7
10,865
679
16,735
14,677
7,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 1 / 22
12,005
750
7,381
15,179
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
20
5 / 1 / 11
11,038
690
12,630
15,856
8,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blumpy III
Heimdallr
16
6 / 8 / 2
10,608
663
19,417
19,930
9,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
BobaSlaps
Merlin
19
2 / 3 / 5
10,936
684
13,191
17,023
7,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 5
9,155
572
12,211
17,035
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
19
3 / 5 / 6
11,609
726
16,192
22,691
22,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 5 / 6
10,210
638
9,540
17,763
7,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
30
Kills
13
14
Deaths
30
68
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blumpy III
Heimdallr
6
8
2
0.88
L
Merlin
BobaSlaps
Merlin
2
3
5
1.5
W
10
5
11
3.1
L
0
9
5
0.28
L
Cthulhu
3
5
6
1.2
W
6
5
17
2.9
W
5
2
7
4.25
W
4
1
22
15
W
Chiron
5
1
11
10.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,663
Damage
70,551
81,679
Taken
94,442
57,228
Mitigated
53,269
47,660
Healing
37,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blumpy III
Heimdallr
19,417
6,621
839
3,366
19,930
9,529
595
10,347
9,583
0
30,699
L
Merlin
BobaSlaps
Merlin
13,191
852
1,463
3,799
17,023
7,915
286
6,903
10,120
50,562
0
W
21,671
3,569
455
7,868
22,783
14,420
2,114
14,975
7,808
0
44,320
L
12,211
1,895
1,207
1,495
17,035
6,142
0
5,541
11,494
29,110
0
L
Cthulhu
16,192
495
3,874
7,409
22,691
22,632
153
13,022
9,669
43,695
0
W
25,246
3,385
1,605
1,161
13,184
6,650
1,515
7,270
5,914
47,659
0
W
16,735
6,128
1,854
2,562
14,677
7,237
2,393
11,382
3,295
26,181
0
W
7,381
2,566
10,402
9,259
15,179
20,385
363
8,390
6,789
0
11,336
W
Chiron
12,630
3,931
4,222
8,272
15,856
8,536
1,841
9,117
6,739
49
34,975
L
9,540
464
8,690
5,206
17,763
7,051
527
6,217
11,546
15,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,138
Gold Earned
52,518
159
Minions Killed
198
0
Camps Cleared
0
1,632,060
Distance Traveled
1,352,867
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,608
663
18
1
0
236,084
0
L
Merlin
10,936
684
86
5
0
282,927
0
W
Pele
12,515
782
48
3
0
374,410
1
L
Poseidon
9,155
572
32
2
0
230,515
4
L
Cthulhu
11,609
726
50
3
0
312,337
4
W
Zeus
11,715
732
50
3
0
275,103
0
W
Nu Wa
10,865
679
18
1
0
312,736
0
W
Horus
12,005
750
3
0
0
328,520
0
W
Chiron
11,038
690
40
3
0
341,291
0
L
Ra
10,210
638
12
1
0
291,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role