Player Matchup

Neith
Neith
Gold IV
chuckda11
Neith
Gold IV
Level 107
God Stats
11W - 16L
1,578 SR
Queue Stats
218W - 230L
1,561 MMR
Solo
Janus
Janus
Gold II
iR Mas0n
Janus
Gold II
Level 43
God Stats
20W - 12L
1,652 SR
Queue Stats
25W - 15L
1,867 MMR
Party 1
Tyr
Tyr
Silver I
iR Momentum
Tyr
Silver I
Level 142
God Stats
3W - 4L
1,549 SR
Queue Stats
142W - 135L
1,155 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,593 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,532 SR
1,518 MMR
Bastet
Bastet
Gold V
Betrace
Bastet
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,303 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
Eighty8Drama
Morgan Le Fay
Gold V
Level 121
God Stats
3W - 1L
1,616 SR
Queue Stats
4W - 5L
1,588 MMR
Solo
Mulan
Mulan
Platinum III
Pwap062
Mulan
Platinum III
Level 156
God Stats
14W - 18L
1,479 SR
Queue Stats
144W - 154L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
chuckda11
Neith
17
4 / 5 / 3
12,594
630
14,982
22,886
10,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
iR Mas0n
Janus
18
7 / 4 / 3
13,916
696
19,095
14,448
6,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 6 / 10
12,480
624
13,520
29,389
35,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasPersephoneAchillesShivaAh Muzen Cab

VS

Bans
HorusBaron SamediChaacAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Betrace
Bastet
18
6 / 7 / 7
13,971
699
21,791
27,772
12,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Eighty8Drama
Morgan Le Fay
19
2 / 4 / 9
13,522
676
13,125
13,648
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Pwap062
Mulan
20
7 / 0 / 6
14,955
748
26,242
20,032
31,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
15
15
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
Betrace
Bastet
6
7
7
1.36
W
Morgan Le Fay
Eighty8Drama
Morgan Le Fay
2
4
9
1.63
W
Mulan
Pwap062
Mulan
7
0
6
10
L
Neith
chuckda11
Neith
4
5
3
1.1
L
Janus
iR Mas0n
Janus
7
4
3
2.13
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,597
Damage
61,158
66,723
Taken
61,452
53,446
Mitigated
50,811
11,545
Healing
17,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Betrace
Bastet
21,791
6,221
755
9,140
27,772
12,681
1,099
10,644
16,752
0
63,577
W
Morgan Le Fay
Eighty8Drama
Morgan Le Fay
13,125
608
550
2,388
13,648
6,905
1,339
3,404
10,106
73,017
0
W
Mulan
Pwap062
Mulan
26,242
2,057
0
5,152
20,032
31,225
306
5,298
14,436
1,092
47,163
L
Neith
chuckda11
Neith
14,982
4,897
44
5,793
22,886
10,593
378
4,540
17,616
0
45,941
L
Janus
iR Mas0n
Janus
19,095
881
0
1,185
14,448
6,898
458
3,562
10,333
60,089
0
L
13,520
2,235
0
4,523
29,389
35,955
486
5,328
22,575
0
33,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
42,448
228
Minions Killed
220
7
Camps Cleared
11
1,063,473
Distance Traveled
1,083,158
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,971
699
64
3
3
355,114
4
W
Morgan Le Fay
13,522
676
108
5
6
351,713
3
W
Mulan
14,955
748
48
2
2
376,331
8
L
Neith
12,594
630
58
3
1
319,498
1
L
Janus
13,916
696
129
6
3
360,502
12
L
Tyr
12,480
624
41
2
3
383,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role