Player Matchup

Chaac
Chaac
F1SHTH3DRUMM3R
Chaac
Level 46
God Stats
0W - 1L
1,243 SR
Queue Stats
3W - 24L
1,069 Elo+
Party 2
Bastet
Bastet
PUMBA414B
Bastet
Level 27
God Stats
3W - 7L
1,283 SR
Queue Stats
49W - 57L
1,330 Elo+
Party 2
Scylla
Scylla
Ridethepig82
Scylla
Level 46
God Stats
8W - 10L
1,473 SR
Queue Stats
56W - 74L
1,297 Elo+
Party 2
Team Averages
Level 40
1,333 SR
1,232 Elo+

VS

Team Averages
Level 106
1,537 SR
1,528 Elo+
Rama
Rama
Kochi6
Rama
Level 97
God Stats
10W - 7L
1,524 SR
Queue Stats
482W - 317L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
Rippingrapid
Nu Wa
Level 61
God Stats
3W - 3L
1,473 SR
Queue Stats
460W - 299L
1,540 Elo+
Party 1
Shiva
Shiva
gideviljho
Shiva
Level 159
God Stats
9W - 4L
1,614 SR
Queue Stats
33W - 29L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,146
627
5,801
21,564
13,840
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
PUMBA414B
Bastet
13
1 / 3 / 1
8,303
639
5,791
16,298
6,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
13
2 / 7 / 0
8,935
687
5,097
13,059
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kochi6
Rama
15
5 / 1 / 7
10,065
774
18,080
9,085
3,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 2 / 8
10,440
803
14,860
7,650
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
14
3 / 0 / 8
9,494
730
9,855
11,018
11,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
14
14
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Rama
Kochi6
Rama
5
1
7
8.5
L
Bastet
PUMBA414B
Bastet
1
3
1
0.5
L
Scylla
2
7
0
0.29
W
6
2
8
5
W
Shiva
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,689
Damage
42,795
50,921
Taken
27,753
24,511
Mitigated
18,411
8,765
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,801
386
0
3,772
21,564
13,840
0
6,496
15,068
0
30,243
W
Rama
Kochi6
Rama
18,080
11,788
0
1,087
9,085
3,805
2,340
2,000
7,085
0
52,685
L
Bastet
PUMBA414B
Bastet
5,791
927
0
4,753
16,298
6,249
0
5,218
11,080
0
32,029
L
Scylla
5,097
567
0
240
13,059
4,422
0
3,823
9,236
31,158
0
W
14,860
5,929
0
750
7,650
3,375
602
1,340
6,310
36,467
0
W
Shiva
9,855
1,742
1,497
2,708
11,018
11,231
42
2,321
8,697
0
24,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
29,999
128
Minions Killed
173
2
Camps Cleared
9
720,449
Distance Traveled
727,289
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,146
627
28
2
0
233,014
1
W
Rama
10,065
774
86
7
0
221,857
1
L
Bastet
8,303
639
35
3
1
266,650
0
L
Scylla
8,935
687
65
5
1
220,785
0
W
Nu Wa
10,440
803
54
4
6
229,558
2
W
Shiva
9,494
730
33
3
3
275,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role