Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ErBa-MediSoN_94
Ra
Level 140
God Stats
17W - 17L
1,435 SR
Queue Stats
350W - 403L
1,400 Elo+
Party 1
Terra
Terra
Miraclents
Terra
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 5L
1,517 Elo+
Party 1
Team Averages
Level 88
1,478 SR
1,472 Elo+

VS

Team Averages
Level 115
1,207 SR
1,283 Elo+
Agni
Agni
RaviRiick
Agni
Level 68
God Stats
0W - 1L
1,226 SR
Queue Stats
10W - 23L
1,180 Elo+
Solo
Izanami
Izanami
critikaljack
Izanami
Level 128
God Stats
13W - 20L
1,442 SR
Queue Stats
187W - 269L
1,430 Elo+
Solo
Bacchus
Bacchus
fulsta
Bacchus
Level 148
God Stats
0W - 8L
953 SR
Queue Stats
137W - 215L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 0 / 5
8,408
841
16,311
8,327
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 11
7,275
728
7,367
4,628
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
12
4 / 0 / 9
8,331
833
3,812
5,165
5,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 7 / 0
5,796
580
2,941
9,668
3,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
critikaljack
Izanami
11
0 / 2 / 0
6,202
620
5,482
8,512
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
fulsta
Bacchus
9
0 / 4 / 0
5,626
563
3,590
12,769
8,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
5
10.5
W
1
0
11
6.5
W
Terra
4
0
9
8.5
L
Agni
0
7
0
0
L
Izanami
critikaljack
Izanami
0
2
0
0
L
Bacchus
fulsta
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,490
Damage
12,013
18,120
Taken
30,949
11,248
Mitigated
15,922
9,317
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,311
9,502
0
1,892
8,327
4,023
560
2,511
5,816
0
44,640
W
7,367
452
416
1,772
4,628
2,008
351
1,625
3,003
26,650
0
W
Terra
3,812
997
2,921
2,316
5,165
5,217
0
2,578
2,587
5,811
0
L
Agni
2,941
168
282
473
9,668
3,608
0
3,931
5,559
8,824
0
L
Izanami
critikaljack
Izanami
5,482
2,966
0
733
8,512
3,936
0
1,926
6,505
0
36,158
L
Bacchus
fulsta
Bacchus
3,590
325
325
2,999
12,769
8,378
0
5,080
7,301
8,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
17,624
118
Minions Killed
101
4
Camps Cleared
4
547,482
Distance Traveled
497,081
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,408
841
59
6
4
166,320
2
W
Ra
7,275
728
52
5
0
179,052
2
W
Terra
8,331
833
7
1
0
202,110
0
L
Agni
5,796
580
17
2
0
155,669
4
L
Izanami
6,202
620
77
8
3
169,362
2
L
Bacchus
5,626
563
7
1
1
172,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role