Player Matchup

Guan Yu
Guan Yu
Antho5653
Guan Yu
Level 125
God Stats
2W - 1L
1,759 SR
Queue Stats
151W - 143L
1,557 Elo+
Party 1
Atlas
Atlas
EcIypze__
Atlas
Level 154
God Stats
16W - 32L
1,301 SR
Queue Stats
150W - 179L
1,465 Elo+
Party 3
Hun Batz
Hun Batz
KingKuppe_730
Hun Batz
Level 107
God Stats
16W - 13L
1,521 SR
Queue Stats
135W - 178L
1,406 Elo+
Party 3
Hachiman
Hachiman
SteveVader7
Hachiman
Level 121
God Stats
1W - 2L
1,481 SR
Queue Stats
150W - 134L
1,498 Elo+
Party 1
Hel
Hel
alpizar_0
Hel
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 239L
1,455 Elo+
Party 3
Team Averages
Level 130
1,512 SR
1,476 Elo+

VS

Team Averages
Level 74
1,528 SR
1,509 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ganesha
Ganesha
ChiefOfTyinKnots
Ganesha
Level 159
God Stats
18W - 20L
1,569 SR
Queue Stats
63W - 78L
1,436 Elo+
Party 2
Xbalanque
Xbalanque
Jbidness
Xbalanque
Level 33
God Stats
2W - 3L
1,472 SR
Queue Stats
55W - 61L
1,420 Elo+
Party 2
Kali
Kali
Sioh1988
Kali
Level 28
God Stats
15W - 23L
1,410 SR
Queue Stats
38W - 57L
1,362 Elo+
Party 2
Bellona
Bellona
Sirpunksalot
Bellona
Level 122
God Stats
6W - 2L
1,691 SR
Queue Stats
151W - 43L
1,826 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Antho5653
Guan Yu
11
0 / 3 / 0
6,471
360
7,210
21,390
18,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
EcIypze__
Atlas
13
2 / 1 / 0
7,575
421
9,052
12,509
9,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
KingKuppe_730
Hun Batz
12
0 / 2 / 0
7,176
399
3,420
14,472
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SteveVader7
Hachiman
14
0 / 1 / 0
7,961
442
8,346
10,651
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 0
7,526
418
5,215
13,176
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
5 / 0 / 4
10,229
568
21,282
16,202
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 4
8,937
497
3,988
10,656
8,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Jbidness
Xbalanque
16
0 / 0 / 5
9,915
551
9,699
11,445
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
14
2 / 1 / 3
8,959
498
5,300
10,564
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sirpunksalot
Bellona
18
3 / 1 / 3
11,231
624
13,166
13,218
11,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
10
10
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
4
7
L
Guan Yu
Antho5653
Guan Yu
0
3
0
0
W
0
0
4
2
L
Atlas
EcIypze__
Atlas
2
1
0
2
W
Xbalanque
Jbidness
Xbalanque
0
0
5
2.5
L
Hun Batz
KingKuppe_730
Hun Batz
0
2
0
0
W
Kali
2
1
3
3.5
W
Bellona
Sirpunksalot
Bellona
3
1
3
4.5
L
Hachiman
SteveVader7
Hachiman
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,243
Damage
53,435
72,198
Taken
62,085
45,078
Mitigated
37,664
26,982
Healing
36,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
21,282
12,589
464
11,551
16,202
7,081
952
3,823
12,297
101,430
2,453
L
Guan Yu
Antho5653
Guan Yu
7,210
1,507
3,246
8,003
21,390
18,779
0
8,425
12,965
0
28,067
W
3,988
601
3,723
3,767
10,656
8,859
55
1,350
8,760
23,927
3,825
L
Atlas
EcIypze__
Atlas
9,052
2,937
128
1,786
12,509
9,826
0
1,472
11,037
46,713
0
W
Xbalanque
Jbidness
Xbalanque
9,699
5,248
0
5,324
11,445
4,773
175
315
11,130
0
109,256
L
Hun Batz
KingKuppe_730
Hun Batz
3,420
553
0
5,162
14,472
6,243
0
5,224
9,049
0
53,238
W
Kali
5,300
2,405
0
5,634
10,564
5,495
0
1,230
9,252
0
66,277
W
Bellona
Sirpunksalot
Bellona
13,166
6,469
0
5,860
13,218
11,456
0
7,276
5,113
0
99,027
L
Hachiman
SteveVader7
Hachiman
8,346
4,332
0
3,425
10,651
3,994
0
2,911
7,740
0
69,406
L
5,215
534
1,067
4,165
13,176
6,236
0
6,434
6,742
74,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
49,271
437
Minions Killed
663
0
Camps Cleared
0
1,766,650
Distance Traveled
1,795,506
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,229
568
156
9
0
364,705
1
L
Guan Yu
6,471
360
39
2
0
380,185
4
W
Ganesha
8,937
497
0
0
0
358,740
6
L
Atlas
7,575
421
70
4
0
329,052
1
W
Xbalanque
9,915
551
198
11
0
341,343
5
L
Hun Batz
7,176
399
83
5
0
386,424
12
W
Kali
8,959
498
122
7
0
399,181
2
W
Bellona
11,231
624
187
10
0
331,537
7
L
Hachiman
7,961
442
118
7
0
322,967
2
L
Hel
7,526
418
127
7
0
348,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role