Player Matchup

Nu Wa
Nu Wa
CherryCaro
Nu Wa
Level 82
God Stats
11W - 7L
1,641 SR
Queue Stats
332W - 367L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
Dj Whitnayyy
Zhong Kui
Level 148
God Stats
3W - 2L
1,527 SR
Queue Stats
259W - 258L
1,510 Elo+
Party 2
Ishtar
Ishtar
KaoticKevin
Ishtar
Level 82
God Stats
1W - 1L
1,722 SR
Queue Stats
249W - 270L
1,474 Elo+
Party 1
Chronos
Chronos
SailorxLuna
Chronos
Level 115
God Stats
1W - 1L
1,737 SR
Queue Stats
71W - 60L
1,507 Elo+
Solo
Vamana
Vamana
WhitestSneakers
Vamana
Level 106
God Stats
10W - 8L
1,457 SR
Queue Stats
290W - 261L
1,476 Elo+
Party 2
Team Averages
Level 107
1,617 SR
1,478 Elo+

VS

Team Averages
Level 98
1,447 SR
1,446 Elo+
Vamana
Vamana
CG Dirty Knees
Vamana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 135L
1,448 Elo+
Solo
Artemis
Artemis
Cherrieblossum
Artemis
Level 82
God Stats
5W - 1L
1,581 SR
Queue Stats
100W - 114L
1,466 Elo+
Solo
Sobek
Sobek
ETHANMANNN
Sobek
Level 100
God Stats
3W - 5L
1,521 SR
Queue Stats
176W - 152L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
OGBadSeed710
Ao Kuang
Level 125
God Stats
1W - 0L
1,498 SR
Queue Stats
62W - 64L
1,474 Elo+
Solo
Sol
Sol
Perna506
Sol
Level 82
God Stats
1W - 4L
1,133 SR
Queue Stats
214W - 210L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
5 / 3 / 8
10,857
776
17,542
10,961
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Dj Whitnayyy
Zhong Kui
17
2 / 4 / 5
9,591
685
13,355
12,638
10,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
17
6 / 7 / 5
10,799
771
17,550
15,187
6,285
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
SailorxLuna
Chronos
16
2 / 4 / 8
9,693
692
10,453
11,193
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 6 / 10
8,887
635
17,057
23,104
20,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 12
10,190
728
12,897
20,363
22,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 4 / 12
10,411
744
16,756
13,278
6,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
18
5 / 2 / 13
11,288
806
12,248
32,745
35,164
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
OGBadSeed710
Ao Kuang
17
7 / 5 / 10
10,556
754
10,423
17,078
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 3 / 12
10,667
762
11,396
12,806
5,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
16
Kills
24
24
Deaths
17
36
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
W
4
4
12
2.5
L
Nu Wa
5
3
8
3
L
Zhong Kui
Dj Whitnayyy
Zhong Kui
2
4
5
1.13
W
Sobek
5
2
13
5.75
L
Ishtar
6
7
5
1.21
W
Ao Kuang
OGBadSeed710
Ao Kuang
7
5
10
2.4
W
6
3
12
4
L
Chronos
SailorxLuna
Chronos
2
4
8
1.5
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,957
Damage
63,720
73,083
Taken
96,270
46,915
Mitigated
78,122
24,746
Healing
47,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,897
3,671
1,535
9,663
20,363
22,408
410
7,355
12,505
1,200
36,622
W
16,756
6,648
2,797
2,874
13,278
6,473
1,756
5,198
7,814
0
33,354
L
Nu Wa
17,542
3,474
1,533
2,440
10,961
5,032
961
5,378
5,583
30,315
0
L
Zhong Kui
Dj Whitnayyy
Zhong Kui
13,355
845
1,107
3,494
12,638
10,038
924
6,178
6,460
27,343
0
W
Sobek
12,248
1,082
2,289
17,262
32,745
35,164
420
10,865
21,304
21,531
0
L
Ishtar
17,550
9,483
1,265
2,356
15,187
6,285
642
8,518
6,669
0
30,276
W
Ao Kuang
OGBadSeed710
Ao Kuang
10,423
3,576
298
4,788
17,078
8,932
3,897
9,790
7,197
20,346
0
W
11,396
3,265
2,264
4,157
12,806
5,145
2,011
8,142
4,575
33,102
0
L
Chronos
SailorxLuna
Chronos
10,453
973
1,087
1,448
11,193
5,372
0
4,635
6,558
26,429
0
L
17,057
7,243
1,700
8,316
23,104
20,188
0
9,809
13,295
0
24,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,827
Gold Earned
53,112
143
Minions Killed
159
0
Camps Cleared
0
1,245,001
Distance Traveled
1,291,229
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,190
728
45
3
0
286,338
0
W
Artemis
10,411
744
36
3
0
213,794
0
L
Nu Wa
10,857
776
28
2
0
258,188
1
L
Zhong Kui
9,591
685
44
3
0
206,638
0
W
Sobek
11,288
806
21
2
0
289,606
2
L
Ishtar
10,799
771
24
2
0
227,686
0
W
Ao Kuang
10,556
754
13
1
0
260,275
2
W
Sol
10,667
762
44
3
0
241,216
2
L
Chronos
9,693
692
41
3
0
273,758
0
L
Vamana
8,887
635
6
0
0
278,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role