Player Matchup

Poseidon
Poseidon
ILaufreyI
Poseidon
Level 129
God Stats
8W - 3L
1,720 SR
Queue Stats
282W - 215L
1,641 Elo+
Party 2
Horus
Horus
RedHok
Horus
Level 157
God Stats
11W - 7L
1,649 SR
Queue Stats
195W - 147L
1,641 Elo+
Party 2
Danzaburou
Danzaburou
israstine
Danzaburou
Level 159
God Stats
11W - 3L
1,684 SR
Queue Stats
234W - 161L
1,629 Elo+
Party 2
Team Averages
Level 148
1,684 SR
1,637 Elo+

VS

Team Averages
Level 26
1,500 SR
1,382 Elo+
Baron Samedi
Baron Samedi
AccipiterOculus
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
AtlasCommando
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
RockChalice3837
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ILaufreyI
Poseidon
14
9 / 4 / 10
9,822
893
15,971
10,672
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
RedHok
Horus
11
1 / 2 / 15
8,282
753
3,961
10,839
6,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
israstine
Danzaburou
14
9 / 2 / 10
10,355
941
9,189
10,069
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AccipiterOculus
Baron Samedi
13
5 / 5 / 2
9,275
843
5,688
8,205
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
0 / 8 / 2
6,908
628
4,158
15,098
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
RockChalice3837
Charybdis
12
1 / 6 / 4
7,665
697
3,788
11,993
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
19
Kills
6
8
Deaths
19
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AccipiterOculus
Baron Samedi
5
5
2
1.2
L
Cthulhu
0
8
2
0.13
W
Poseidon
ILaufreyI
Poseidon
9
4
10
3.5
W
Horus
RedHok
Horus
1
2
15
4.25
L
Charybdis
RockChalice3837
Charybdis
1
6
4
0.5
W
Danzaburou
israstine
Danzaburou
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
13,634
31,580
Taken
35,296
14,709
Mitigated
21,400
11,082
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AccipiterOculus
Baron Samedi
5,688
578
1,196
104
8,205
4,435
0
3,970
4,235
15,739
0
L
Cthulhu
4,158
861
0
372
15,098
12,373
0
6,398
8,700
7,641
0
W
Poseidon
ILaufreyI
Poseidon
15,971
4,122
0
2,595
10,672
4,492
1,119
4,906
5,518
39,951
0
W
Horus
RedHok
Horus
3,961
2,217
2,332
4,122
10,839
6,976
107
3,245
7,594
0
10,082
L
Charybdis
RockChalice3837
Charybdis
3,788
1,716
0
783
11,993
4,592
0
5,603
6,390
0
16,167
W
Danzaburou
israstine
Danzaburou
9,189
4,241
0
2,033
10,069
3,241
288
2,045
6,162
0
37,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
23,848
119
Minions Killed
55
10
Camps Cleared
0
573,672
Distance Traveled
373,011
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,275
843
17
2
0
112,663
0
L
Cthulhu
6,908
628
13
1
0
127,275
0
W
Poseidon
9,822
893
57
5
3
169,214
2
W
Horus
8,282
753
14
1
1
197,175
3
L
Charybdis
7,665
697
25
2
0
133,073
0
W
Danzaburou
10,355
941
48
4
6
207,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role