Player Matchup

Ne Zha
Ne Zha
Bravó
Ne Zha
Level 63
God Stats
7W - 1L
1,749 SR
Queue Stats
45W - 27L
1,682 Elo+
Party 2
Chang'e
Chang'e
Dilectam
Chang'e
Level 160
God Stats
31W - 36L
1,593 SR
Queue Stats
443W - 412L
1,673 Elo+
Solo
Chaac
Chaac
Jayvizua1
Chaac
Level 152
God Stats
2W - 1L
1,598 SR
Queue Stats
178W - 120L
1,690 Elo+
Party 1
Bellona
Bellona
JerryOnPC
Bellona
Level 145
God Stats
6W - 1L
1,795 SR
Queue Stats
222W - 128L
1,752 Elo+
Party 1
Poseidon
Poseidon
OG wodey
Poseidon
Level 160
God Stats
38W - 17L
1,608 SR
Queue Stats
76W - 58L
1,694 Elo+
Party 2
Team Averages
Level 136
1,669 SR
1,698 Elo+

VS

Team Averages
Level 139
1,502 SR
1,642 Elo+
Ares
Ares
BorkBorkNomNoms
Ares
Level 160
God Stats
33W - 30L
1,607 SR
Queue Stats
957W - 843L
1,617 Elo+
Solo
Guan Yu
Guan Yu
GRAYJEDY
Guan Yu
Level 107
God Stats
4W - 9L
1,561 SR
Queue Stats
155W - 128L
1,694 Elo+
Solo
Xbalanque
Xbalanque
StevenStar
Xbalanque
Level 117
God Stats
1W - 2L
1,584 SR
Queue Stats
174W - 134L
1,676 Elo+
Solo
Ullr
Ullr
nuke222
Ullr
Level 157
God Stats
1W - 5L
1,439 SR
Queue Stats
71W - 73L
1,622 Elo+
Solo
Ao Kuang
Ao Kuang
xZireaelx
Ao Kuang
Level 156
God Stats
0W - 2L
1,319 SR
Queue Stats
120W - 115L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bravó
Ne Zha
20
5 / 3 / 6
14,679
544
25,476
39,678
31,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Dilectam
Chang'e
20
3 / 1 / 10
14,645
542
23,725
28,375
14,365
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Jayvizua1
Chaac
20
11 / 2 / 4
15,392
570
26,651
31,237
26,578
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
JerryOnPC
Bellona
18
2 / 1 / 11
13,508
500
12,737
32,000
39,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
OG wodey
Poseidon
20
4 / 4 / 7
15,174
562
17,153
20,118
8,670
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
10,654
395
18,760
31,946
44,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
GRAYJEDY
Guan Yu
20
2 / 3 / 4
13,084
485
27,783
34,362
55,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
StevenStar
Xbalanque
17
0 / 8 / 3
11,490
426
15,644
21,939
10,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
nuke222
Ullr
20
2 / 1 / 2
13,175
488
17,729
24,327
13,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
xZireaelx
Ao Kuang
20
6 / 7 / 1
12,990
481
19,493
29,076
13,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
25
Kills
11
11
Deaths
25
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Ne Zha
Bravó
Ne Zha
5
3
6
2.67
W
Chang'e
Dilectam
Chang'e
3
1
10
8
L
Guan Yu
GRAYJEDY
Guan Yu
2
3
4
1.33
W
Chaac
Jayvizua1
Chaac
11
2
4
6.5
W
Bellona
JerryOnPC
Bellona
2
1
11
7.5
W
Poseidon
OG wodey
Poseidon
4
4
7
1.88
L
Xbalanque
StevenStar
Xbalanque
0
8
3
0.19
L
Ullr
nuke222
Ullr
2
1
2
3
L
Ao Kuang
xZireaelx
Ao Kuang
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,742
Damage
99,409
151,408
Taken
141,650
120,690
Mitigated
137,606
80,345
Healing
36,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,760
1,267
535
3,708
31,946
44,890
0
13,564
18,382
40,461
0
W
Ne Zha
Bravó
Ne Zha
25,476
10,537
0
19,995
39,678
31,248
569
3,656
36,022
261
119,600
W
Chang'e
Dilectam
Chang'e
23,725
3,789
8,655
18,170
28,375
14,365
2,900
12,653
15,722
134,973
0
L
Guan Yu
GRAYJEDY
Guan Yu
27,783
4,572
1,304
14,459
34,362
55,478
251
5,636
28,726
0
109,705
W
Chaac
Jayvizua1
Chaac
26,651
6,878
0
17,470
31,237
26,578
5,119
10,257
20,980
52
150,919
W
Bellona
JerryOnPC
Bellona
12,737
3,497
3,426
8,847
32,000
39,829
2,752
7,284
23,554
7,536
56,283
W
Poseidon
OG wodey
Poseidon
17,153
2,972
0
3,782
20,118
8,670
1,116
6,725
13,393
155,026
3,177
L
Xbalanque
StevenStar
Xbalanque
15,644
6,855
0
3,104
21,939
10,348
1,285
5,043
16,896
0
99,887
L
Ullr
nuke222
Ullr
17,729
9,171
0
2,351
24,327
13,093
0
8,413
15,914
0
161,688
L
Ao Kuang
xZireaelx
Ao Kuang
19,493
5,708
0
10,754
29,076
13,797
0
9,534
19,542
108,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,398
Gold Earned
61,393
808
Minions Killed
763
0
Camps Cleared
0
2,768,987
Distance Traveled
2,461,623
34
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,654
395
25
1
0
484,480
9
W
Ne Zha
14,679
544
147
5
0
521,622
4
W
Chang'e
14,645
542
209
8
0
552,928
6
L
Guan Yu
13,084
485
181
7
0
526,734
8
W
Chaac
15,392
570
173
6
0
588,909
5
W
Bellona
13,508
500
73
3
0
570,548
14
W
Poseidon
15,174
562
206
8
0
534,980
5
L
Xbalanque
11,490
426
162
6
0
446,921
9
L
Ullr
13,175
488
257
10
0
492,499
5
L
Ao Kuang
12,990
481
138
5
0
510,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role