Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Takedashin
Hachiman
Level 121
God Stats
10W - 7L
1,633 SR
Queue Stats
148W - 120L
1,611 Elo+
Party 2
Hel
Hel
Wirussss
Hel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,856 Elo+
Solo
Team Averages
Level 123
1,544 SR
1,656 Elo+

VS

Team Averages
Level 70
1,592 SR
1,562 Elo+
Thor
Thor
D4montEe
Thor
Level 63
God Stats
0W - 1L
1,289 SR
Queue Stats
36W - 41L
1,542 Elo+
Solo
Hercules
Hercules
Kauldër
Hercules
Level 86
God Stats
6W - 5L
1,551 SR
Queue Stats
317W - 259L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lessiën
Morgan Le Fay
Level 62
God Stats
1W - 2L
1,935 SR
Queue Stats
262W - 168L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 0 / 8
10,976
784
8,654
17,755
19,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Takedashin
Hachiman
16
5 / 1 / 7
10,312
737
16,675
10,976
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 8
9,804
700
7,503
10,702
5,187
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
0 / 4 / 4
8,344
596
6,218
9,818
4,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
Kauldër
Hercules
13
3 / 4 / 1
8,487
606
6,853
17,091
19,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
Lessiën
Morgan Le Fay
12
1 / 4 / 3
8,217
587
13,763
9,913
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
12
Kills
4
4
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
8
8
L
Thor
0
4
4
0.5
L
Hercules
Kauldër
Hercules
3
4
1
0.88
L
Morgan Le Fay
Lessiën
Morgan Le Fay
1
4
3
0.63
W
Hachiman
Takedashin
Hachiman
5
1
7
8.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,832
Damage
26,834
39,433
Taken
36,822
30,292
Mitigated
28,840
17,715
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,654
2,060
0
4,798
17,755
19,851
213
5,665
12,090
23,563
0
L
Thor
6,218
1,377
0
466
9,818
4,473
0
4,003
5,815
0
25,243
L
Hercules
Kauldër
Hercules
6,853
1,504
0
3,890
17,091
19,661
0
8,864
8,227
0
21,544
L
Morgan Le Fay
Lessiën
Morgan Le Fay
13,763
1,364
0
1,155
9,913
4,706
0
3,628
6,285
37,297
0
W
Hachiman
Takedashin
Hachiman
16,675
8,631
0
991
10,976
5,254
2,367
3,795
7,181
0
49,240
W
7,503
312
7,367
4,559
10,702
5,187
377
4,576
6,126
35,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
25,048
173
Minions Killed
143
8
Camps Cleared
4
800,950
Distance Traveled
607,213
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,976
784
38
3
2
269,752
1
L
Thor
8,344
596
54
4
2
177,642
4
L
Hercules
8,487
606
23
2
1
236,630
2
L
Morgan Le Fay
8,217
587
66
5
1
192,941
2
W
Hachiman
10,312
737
73
5
4
268,916
0
W
Hel
9,804
700
62
4
2
262,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role